Hello,
i'm using the 2.2 demo version for windows. I'm using 3ds max and everything works great, until i came up with this bug today.
if the filename contains a space character, the mtl file will not load.
For example, "myHouse.obj" will load materials correctly, while "my House.obj" will not, there will only be one default material for the whole scene. I tried it 4-5 times and it keeps on doing that, so i guess it's a bug? i know space characters are not favourive of linux users but in windows they're used pretty often. Can someone else try that and confirm if it really happens?
thank you for this amazing piece of software once again...!!
vangelis
obj name with spaces does not import materials
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Yes, it has been reported a couple times...
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
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