Engagement Ring

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greg.thoman
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Posts: 132
Joined: Thu Apr 08, 2010 7:59 pm

Hey all,
This is a model of my wife's engagement ring I did. I used direct lighting for now, which is why the diamond does not have the brilliance it would in real life.
256 samples per image the stills are resized from large format and took around 4 minutes to bake. The turntable is 250 samples per frame at around 30 secs per frame to render 250 frames.
I will re-render after MLT is impemented. I am going to change the display surface to something different, but I'm not sure yet what I want.
sring.jpg
sring2.jpg
sring3.jpg
I also have posted a turntable rendering of it here: (it may not be ready for viewing yet, though)
http://www.vimeo.com/11220513
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

cool animation :)
have you tried with path tracing ? it should'nt take that long for a scene like this if you use the supersampling technique ?

Radiance
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greg.thoman
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Joined: Thu Apr 08, 2010 7:59 pm

I will give it a try this evening.
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justix
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Joined: Sat Feb 27, 2010 8:01 pm

radiance wrote:cool animation :)
have you tried with path tracing ? it should'nt take that long for a scene like this if you use the supersampling technique ?

Radiance

I'm sure I'm missing something...supersampling technique... :?:
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greg.thoman
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Joined: Thu Apr 08, 2010 7:59 pm

Super Sampling is where you render the image at at least 2x what your final resolution is going to be, then de-noise and resize.
Someone correct me if I'm wrong.
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radiance
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Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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justix
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Posts: 585
Joined: Sat Feb 27, 2010 8:01 pm

greg.thoman wrote:Super Sampling is where you render the image at at least 2x what your final resolution is going to be, then de-noise and resize.
Someone correct me if I'm wrong.
oh yeah...sure...frankly I never had the needs of actually doing it for production really..print purposes you know..
Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A
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