Hey all,
This is a model of my wife's engagement ring I did. I used direct lighting for now, which is why the diamond does not have the brilliance it would in real life.
256 samples per image the stills are resized from large format and took around 4 minutes to bake. The turntable is 250 samples per frame at around 30 secs per frame to render 250 frames.
I will re-render after MLT is impemented. I am going to change the display surface to something different, but I'm not sure yet what I want.
I also have posted a turntable rendering of it here: (it may not be ready for viewing yet, though)
http://www.vimeo.com/11220513
Engagement Ring
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- greg.thoman
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- greg.thoman
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I will give it a try this evening.
AMD Phenom II X6 3.2 || 12 GB DDR3
GTX 480 1.5GB X 3 Liquid Cooled
RaidMax 1000W PSU || Corsair 850W PSU
MSI NF890-G65 Mainboard || Windows 7 64 Bit
GTX 480 1.5GB X 3 Liquid Cooled
RaidMax 1000W PSU || Corsair 850W PSU
MSI NF890-G65 Mainboard || Windows 7 64 Bit
radiance wrote:cool animation
have you tried with path tracing ? it should'nt take that long for a scene like this if you use the supersampling technique ?
Radiance
I'm sure I'm missing something...supersampling technique...

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- greg.thoman
- Posts: 132
- Joined: Thu Apr 08, 2010 7:59 pm
Super Sampling is where you render the image at at least 2x what your final resolution is going to be, then de-noise and resize.
Someone correct me if I'm wrong.
Someone correct me if I'm wrong.
AMD Phenom II X6 3.2 || 12 GB DDR3
GTX 480 1.5GB X 3 Liquid Cooled
RaidMax 1000W PSU || Corsair 850W PSU
MSI NF890-G65 Mainboard || Windows 7 64 Bit
GTX 480 1.5GB X 3 Liquid Cooled
RaidMax 1000W PSU || Corsair 850W PSU
MSI NF890-G65 Mainboard || Windows 7 64 Bit
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
oh yeah...sure...frankly I never had the needs of actually doing it for production really..print purposes you know..greg.thoman wrote:Super Sampling is where you render the image at at least 2x what your final resolution is going to be, then de-noise and resize.
Someone correct me if I'm wrong.
Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A