....reduce scene complexity....
in lehman's term.... what does this say?
too many node points? do i need to go to the master model i have in rhino and join more objects together?
thank you
Maximum number of 16bpp y textures reached.....
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- mib2berlin
- Posts: 1194
- Joined: Wed Jan 27, 2010 7:18 pm
- Location: Germany
Hi, it seams you hit the texture limit from cuda:
Cheers, mib.
This is changing with the next cuda version IIRC.Currently you can have up to 64 image textures, 32 float textures (BW), and 4 HDRI RGBA textures and 4 HDRI greyscale textures.
Cheers, mib.
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GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
mib2berlin wrote:Hi, it seams you hit the texture limit from cuda:
Thanks for the Response 'mib' just the simple answer I was looking for!

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(2)GTX460's, (1)BFG gtx260, OCZ 60GB SSD, KINGWIN 1000W Power, HAF 932 Full Tower, XP64
Octane V1 - 2.46 - CUDA 4.11 - OBJ's from Rhino4