Hi, I'm a user of Octane.
I'm using Octane pug in 3Ds Max and Maya both.
There is no problem about using Octane plug-in on 3Ds MAX 2010. I can export data to Octane well.
But, when I used Octane plug-in of Maya, a problem occur like an image below.
I installed Octane for Maya 2011 on Maya 2011 and 2012, and export data to Octane.
Then background object have black stripe and when I insert blackbody on meshed for lighting, they don't have light effect.
Please answer me. I really curious why this situation is happening.
Maya plug-in, there's a problem.
Moderator: JimStar
Nobody does not know?
We'd appreciate your quick response.
Please Answer system operator
I’ll really be looking forward to hearing from you!
Please check the video below.
http://player.vimeo.com/video/34238650
We'd appreciate your quick response.
Please Answer system operator
I’ll really be looking forward to hearing from you!
Please check the video below.
http://player.vimeo.com/video/34238650
your scene scale is too big, those circles you see over the model is the result of that. change it from octane to centimeters
Core i7 860, ZOTAC GTX 580 - 3GB, 2 x GTX TITAN, 32Gb RAM
Hello all,
I've just one question, where I can found the plugins for maya (like 3dsmax) ? and after, how I can buy it ?
Thank for all.
Matthieu
I've just one question, where I can found the plugins for maya (like 3dsmax) ? and after, how I can buy it ?
Thank for all.
Matthieu
Sorry MatthieuMattRM wrote:Hello all,
I've just one question, where I can found the plugins for maya (like 3dsmax) ? and after, how I can buy it ?
Thank for all.
Matthieu
but for that plugin will have to wait, they didn't even start working on it.
maybe it will be a surprise release

Core i7 860, ZOTAC GTX 580 - 3GB, 2 x GTX TITAN, 32Gb RAM
Arf... oki, so wait and see, hope will be release soon, playing with notepad++ to make what I want it's boring ( and yes, I know about maya script exporter but, I like reuse previous mat and other struff , more easier in text mode ).
Thank you for your answer.
Matt
Thank you for your answer.
Matt
hi, lixailixai wrote:your scene scale is too big, those circles you see over the model is the result of that. change it from octane to centimeters
Thank you so much for your quick response.
object scale problems been sorted out, but when I switched.
However, taking the view renderer Octane I vary the camera position or model files I've seen in the distance.
Anyway, the problem has been resolved.
Thank you.