Shadow Catcher Material?
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- newmountain
- Posts: 29
- Joined: Wed Nov 30, 2011 3:49 am
Is there a way or a material available in octane that can catch an object's shadow without a visible ground plane? Thx.
This shader was asked for so many times.
I hope it will come soon.
I hope it will come soon.
As well as Shadow Caster only and Materials without shadows for cylindrical or spherical background !
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
Is it *THAT* difficult to increase the alpha of the pixel each time it receives the photon?...
I don't think it is hard to embedlucidlook wrote:Is it *THAT* difficult to increase the alpha of the pixel each time it receives the photon?...
Now that instancing is ready and the optimisation for kepler is almost done there is time for important features like this:
shadow catcher material, sunlight through glass and motion blur. Lets hope it comes soon.