Hi Ahmet,
you mentioned changes to the node editor in this version (2.21.1).
What exactly was changed? I still get crashes while using it.
What time do you expect to get to a stable version of the node editor?
Thanks and regards
Ron
Version 2.21.1
Moderators: ChrisHekman, aoktar
where is it crashing and what kind of? Do you have bug report? It should be much better atm, at least for me. I have completely changed the texture storage system. In last recent versions, that was causing the crashes.Ron wrote:Hi Ahmet,
you mentioned changes to the node editor in this version (2.21.1).
What exactly was changed? I still get crashes while using it.
What time do you expect to get to a stable version of the node editor?
Thanks and regards
Ron
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- Silverwing
- Posts: 287
- Joined: Wed Jun 15, 2011 8:36 pm
- Location: Ludwigsburg Germany
- Contact:
+1 for Motion Blur in Render Layer Mask.
I am working on an commercial animation right now and it would really help me
Thanks in advance!
I am working on an commercial animation right now and it would really help me

Thanks in advance!
WIN 10 PRO 64 | ASUS X99-E WS | 3 X GTX 1080Ti | i7 5960X 8X 3,33GHz | 64GB RAM
Hi people,
here a bunch of new tutorials for passes.
related topic:
http://render.otoy.com/forum/viewtopic.php?f=87&t=44922
[vimeo]http://www.vimeo.com/119838883[/vimeo]
here a bunch of new tutorials for passes.
related topic:
http://render.otoy.com/forum/viewtopic.php?f=87&t=44922
[vimeo]http://www.vimeo.com/119838883[/vimeo]
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Don't have a bug report this time but will send one next time. I created a new material inside the NE in a new scene without any other materials.aoktar wrote:where is it crashing and what kind of? Do you have bug report? It should be much better atm, at least for me. I have completely changed the texture storage system. In last recent versions, that was causing the crashes.Ron wrote:Hi Ahmet,
you mentioned changes to the node editor in this version (2.21.1).
What exactly was changed? I still get crashes while using it.
What time do you expect to get to a stable version of the node editor?
Thanks and regards
Ron
Ron
Master: WIN 10 64bit, i7 4930 4,5 Ghz, 64 GB RAM, 1600 W PSU, 1 TB SSD, 14 TB RAID, 2 x RTX 3090
again please,
Alpha not working in materials anymore.
Same project - b/w tex in opacity-slot worked fine before.
Now, when rendering, alpha gets not stamped out but renders black.
Has something changed here?
Do I need to use the render method 1 (send all scenedata) maybe for that to work?
As said, it worked before.
btw. where is the upload picture option gone?
regards
Mike
Alpha not working in materials anymore.
Same project - b/w tex in opacity-slot worked fine before.
Now, when rendering, alpha gets not stamped out but renders black.
Has something changed here?
Do I need to use the render method 1 (send all scenedata) maybe for that to work?
As said, it worked before.
btw. where is the upload picture option gone?
regards
Mike
No, are you select enable alpha in kernels?miohn wrote:again please,
Alpha not working in materials anymore.
Same project - b/w tex in opacity-slot worked fine before.
Now, when rendering, alpha gets not stamped out but renders black.
Has something changed here?
Do I need to use the render method 1 (send all scenedata) maybe for that to work?
As said, it worked before.
btw. where is the upload picture option gone?
regards
Mike
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
i can say that all is working as usual. I don't know that's your issue. Try to build a simple test scene from scratch to check it.miohn wrote:Hi Ahmet,
yes, alpha is enabled in Kernel!
Could I elsewhere by mistake checked or unchecked something
which prevents alpha in opactity-slot to be rendered correctly?
As already mentioned, in Material preview it looks o.k.
Mike
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw