OctaneRender™ Standalone 1.22

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resmas
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bepeg4d wrote:
resmas wrote:If anyone can tell me...i think it will be a noob question but :? ...i cant figure it out....How do we render the animation from the alembic? for exemple the "octaneshatter121.ocs" animation...if i want to render it. how can i do it?
Sorry for the most likely dumb question.... :oops:

cheers
resmas
http://render.otoy.com/forum/viewtopic.php?f=73&t=37387
;)
ciao beppe

Thanks Beppe...i will look in to that :o ....for someone (me) that dont understant anything about script.....it will be funny to see how it goes!.... :geek:

cheers ´
resmas
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Elvissuperstar007
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bug 1.22
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какак76пе.jpg
какак76.jpg
какак.jpg
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win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
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roeland
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If an geometry archive doesn't have output pins then it failed to load. Can you check if there are any messages in the log window?

The timeline only shows up when there is animated data in the scene.

--
Roeland
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Elvissuperstar007
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roeland wrote:If an geometry archive doesn't have output pins then it failed to load. Can you check if there are any messages in the log window?

The timeline only shows up when there is animated data in the scene.

--
Roeland

Started logging on 18.12.13 09:09:28

OctaneRender version 1.22 (1220000)
Attachments
лог.jpg
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
vipvip
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hi,

While testing the 1.22 lightwave plugin version, i've experienced a big loss of performances between the 1.20a and 1.22 version:
it can reach 20% for a PMC scene,depending the scene, so an huge difference !...

I tried further tests with standalone version and it confirmed: the same scene, with the same rendered result, and the same settings ( neutral lighning, no HDRI texture ) gives the following results:

0'46 secs on 1.20a
0'53 secs on 1.22

the % difference can vary between scenes, but generaly, 1.22 is almost each time slower

again, i've noticed this loss on many other scenes while rendering with lightwave (even the smoothness when navigating with the interactive previewer is not as good as the 1.20 version )...

(system: win64, 2 x GTX 780Ti OC, latest NVIDIA WHQL)
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smicha
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In texture environment and hdri map: TX and TY uv transform values don't work when I input the values from a keyboard. They work only using up and down arrows.
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build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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Elvissuperstar007
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1.21-1.22 very slow
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
xxdanbrowne
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Conversely I notice a speed increase.
vipvip
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xxdanbrowne wrote:Conversely I notice a speed increase.
it would be interesting to have the octane team feedback about that...
Did you try some scene with Pathtracing/PMC render targets ?
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bicket
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The new projection mapping feature is a great BUT is locked on the world axis => useless in animation.

Will it be possible to have this feature liked to the object ? (I mean if the object move (translate , rotate, scale) the mapping is following the transform)

Thanks
PortFolio
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