Beta 0.3.4 released (Old version)

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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cglittenberg
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I have now started using Octane C4d in production rendering and medical simulation. One question: It seams to update the meshes and materials inbetween every frame whether the boxes in the render options are checked or not. Checking them seams to make no difference. Is this a problem for anybody else?
Dr. Carl Glittenberg
Glittenberg Medical Visualizations
Intel(R) Core(TM)i7 CPU 860 @ 2.80Ghz 2.80Ghz 6,00 GB RAM Windows 7 Home Premium Nvidia GeForce GTX 480
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aoktar
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cglittenberg wrote:I have now started using Octane C4d in production rendering and medical simulation. One question: It seams to update the meshes and materials inbetween every frame whether the boxes in the render options are checked or not. Checking them seams to make no difference. Is this a problem for anybody else?
Nice to see:)
Materials will be updated correctly on any changes, also lights, camera, environments.
Also plugin support geometry updates, but actually only can keep polygon object synchronisation. Generated/modified objects can lost own id's. Next updates will be corrected.

i'm updating manual
http://render.otoy.com/manuals/Cinema4D/?page_id=359
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Silverwing
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Hi aoktar:

Found a small Bug:

Description:
When I start a final render in the Picture Viewer and abort the rendering during export or voxilisation of the scene (before I see the picture building up in the viewer) C4D crashes!

As soon as I see the picture in the Picture Viewer I can cancel the rendering normally.

Just wanted to let you know ;-)

Cheers,
Silverwing
WIN 10 PRO 64 | ASUS X99-E WS | 3 X GTX 1080Ti | i7 5960X 8X 3,33GHz | 64GB RAM
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aoktar
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Silverwing wrote:Hi aoktar:

Found a small Bug:

Description:
When I start a final render in the Picture Viewer and abort the rendering during export or voxilisation of the scene (before I see the picture building up in the viewer) C4D crashes!

As soon as I see the picture in the Picture Viewer I can cancel the rendering normally.

Just wanted to let you know ;-)

Cheers,
Silverwing
Silverwing, many thanks. Exporting has a bug as you say. Because not check break for closing. I have noted.
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AndreaMannori
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Cool!
Hairs: 600'000, 12 pts.
Trees: 100 clones, 41'300 polys each.
PT, 16, 2048 samples in 1 hour on a GTX 590 - 3Gb total vram.
I have to say that live view doesn't render hair... I can render hair only by hitting the render button. Is this a bug?
Attachments
Foresta_Octane.jpg
Andrea Mannori

win 8.1 x64; nvidia 770M driver 340.52; octane standalone 2 + c4doctane 2.
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aoktar
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renderfarmsrl wrote:Cool!
Hairs: 600'000, 12 pts.
Trees: 100 clones, 41'300 polys each.
PT, 16, 2048 samples in 1 hour on a GTX 590 - 3Gb total vram.
I have to say that live view doesn't render hair... I can render hair only by hitting the render button. Is this a bug?
nice try:) hair is done with instance? I'm not sure about live view. But normally can render instances, there is no different between Render View.
Need to check
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AndreaMannori
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Hair direct render :)
Next I will try the Render Batch list...
Andrea Mannori

win 8.1 x64; nvidia 770M driver 340.52; octane standalone 2 + c4doctane 2.
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César
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I noticed a little memory problem, the RAM don't seems to decrease when we close the plugin or the document after a render.

After some hours at working on a project with the plugin opened, the used RAM gradually increase to the limit and finally block C4D. The project is not particulary heavy (115 Mb of VRAM).
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aoktar
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César wrote:I noticed a little memory problem, the RAM don't seems to decrease when we close the plugin or the document after a render.

After some hours at working on a project with the plugin opened, the used RAM gradually increase to the limit and finally block C4D. The project is not particulary heavy (115 Mb of VRAM).
I'm doing many tests for similar problems. I hope next release will be more solid.
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lilbignik
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Aoktar, when will be next release? (This week, next week or this month?)
Sorry for my English
Win 10 x64 / amd fx-9590 5.0Ghz / 3xGTX Titan Black 6gb/ 32gb / ArchiСad 19 / Cinema4D R17 / latest Octane.
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