Beta 0.3.4 released (Old version)

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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aoktar
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New version (Beta 0.3.4) is in downloads section

For R12/13/14 (windows)

Fixes for Account administrator rights, multi language problems.
texture names works with non standart chars
Savelayout works.
Improvements on Live Viewer
Display tag on/off functionality
Last edited by aoktar on Thu Apr 25, 2013 1:17 pm, edited 1 time in total.
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stefreute
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Hi aoktar
cool !
we can't wait for the mac version :roll: ... when ready
keep up the good work ;)
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César
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Nice done, Aoktar, the textures works perfectly now !
artdude12
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When installing the new beta, do I need to replace the Libs files as well?
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aoktar
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artdude12 wrote:When installing the new beta, do I need to replace the Libs files as well?
yes, owerride is preferred method
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mauricesteenbergen
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Hi Aoktar,

Is all the Octane related data saved within the C4D file, or are there also some files elsewhere. I would like to know the workflow to exchange files with other C4D/Octane users: is it enough to just save the project (and image textures used) and send that over? Would it also work if I would save project+assets, would C4D/Octane on another machine find those images automaticly?

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aoktar
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it's good question. All data is in scene structure. this is ok. But i checked for "save the project", it's not collect octane ImageTexture nodes. if it's absolute path, will be ignored. So we need fix this
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mauricesteenbergen
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aoktar wrote:it's good question. All data is in scene structure. this is ok. But i checked for "save the project", it's not collect octane ImageTexture nodes. if it's absolute path, will be ignored. So we need fix this
Good to know, thanks for testing it and putting it on the todo list :)
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artdude12
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Thanks
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aoktar
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you're welcome. If you use relative texture paths, you may collect and transfer scene
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