face_off wrote:As for the scene rendering okay for you. That is very odd. For me every time it has an issue. Same result via the result mode and testing with Visual Studio debugger ? Rebuild scene will fix that scene but initial load will always be in the wrong orientation for that file. May I know what version of Daz Studio you are running ? I will try to reinstall DAZ and see if that gets rid of the issue.
Perhaps try starting with a clean OctaneRender_settings.oczdb.
Paul
Paul, this did not work. Objects still load in different position / orientation than how they load in the Daz Viewport. Btw. for you did it load properly and render without doing a rebuild scene ?
Btw. Paul, do you have a old scene file created with V3 / V4 ? Can you open it in 2019 / 2020 and then save, close and reopen. Does that render properly ? Though I have faced this is fresh scenes created in 2019, most of my scenes are from what I did earlier that I am trying to re-render with the latest version of my custom character. Apart from the OOC issue which Otoy is looking into, this weird transpose / rotate issue is a major pain point. I also did a export of the scene. It shows the wrong orientation in Octane Standalone like it did in the Daz Octane Viewport. Both were different from Daz Viewport. So definitely something triggers a wrong calculation sometimes within the plugin.