Probably you haven't tried without AI upsampling?CCIDgfx wrote:Hi Aoktar,
Looks like Store Render Buffer isn't working. Nothing shows up on the right when I change anything.
Regards
Cinema4D version 2020.2-R3 (Obsolete stable) 19.02.2021
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi,Kalua wrote:Hello, Aoktar
As soon as I create and start tweeking with Toon shader, Octane crashes - please refer to .gif.
This error won't happen within Stand alone.
Regards,
there is an issue in 2020.2 SDK with Toon material.
The issue has been already fixed for the next SDK update.
In the meantime, if you need to use the Toon material, please go back to 2020.2-RC6, thanks.
viewtopic.php?f=85&t=76633
ciao Beppe
Thank you, Beppe!bepeg4d wrote:Hi,Kalua wrote:Hello, Aoktar
As soon as I create and start tweeking with Toon shader, Octane crashes - please refer to .gif.
This error won't happen within Stand alone.
Regards,
there is an issue in 2020.2 SDK with Toon material.
The issue has been already fixed for the next SDK update.
In the meantime, if you need to use the Toon material, please go back to 2020.2-RC6, thanks.
viewtopic.php?f=85&t=76633
ciao Beppe
C4D 2025.1.1 Octane 2025.1 Build 0104, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
https://www.behance.net/PaperArchitect
I have a question: Does the "Chaos node" works on all normal maps properly?
In some cases they seem to work just fine while in other cases it produces some weird results. Please refer to .gif
Regards,
In some cases they seem to work just fine while in other cases it produces some weird results. Please refer to .gif
Regards,
C4D 2025.1.1 Octane 2025.1 Build 0104, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
https://www.behance.net/PaperArchitect
Hi,
Is there an option to remove this square from the middle of nodes? I find it inconvenient, as I am used to double click to remove a wire and this gets in the way very often.
See image below. Thanks
Is there an option to remove this square from the middle of nodes? I find it inconvenient, as I am used to double click to remove a wire and this gets in the way very often.
See image below. Thanks
Also dirt doesnt work with bump. Even via a bake node. It would be useful for many cases to have this option.
Thanks
Thanks
If "Use Octane for OGL Previews" in Settings is turned on changing color doesn't update in viewports. LV OGL Previews is turned ON.
ALSO - is there way to support C4D Layers Solo Mode by Octane ?
ALSO - is there way to support C4D Layers Solo Mode by Octane ?
Architectural Visualizations http://www.archviz-4d.studio
I get a shadow pass in my renders when no shadow pass is selected...no matter what I do. It is also just black, and doesn't actually contain information.
Also, the node editor is unstable. So many crashes during any operation.
Anyone else share these problems?
Also, the node editor is unstable. So many crashes during any operation.
Anyone else share these problems?
Ryzen 5950x - 2X RTX 3090 - 128GB RAM
Windows 11
Windows 11
Hello,
R20 has a problem with store render buffer and renaming the stored images. See video below
eg. im pretty sure render region has issues, I couldnt reproduce now but already happened to me few times
https://www.dropbox.com/s/jms6voypcevdo ... .webm?dl=0
R20 has a problem with store render buffer and renaming the stored images. See video below
eg. im pretty sure render region has issues, I couldnt reproduce now but already happened to me few times
https://www.dropbox.com/s/jms6voypcevdo ... .webm?dl=0