abstrax wrote:Everything is going well. Still a lot to do though, which is the reason why we are currently not very present on the forum. As soon as we have something definit to show, we let you all know.
One thing I wanted to do since I started at RS and which got pretty much done today, was to change how OCS files and the linked OBJ files are loaded: We now always relink OBJ files with the mesh node and its materials, regardless how an OCS file is opened. This should solve most of the problems of messed up materials, when OBJ/MTL files have been changed and you try to load the associated OCS file.
That change is part of larger set of changes regarding render targets, mesh nodes and stuff and fixes a few memory leaks, too.
There is still quite some work ahead of us, until we can release beta2.5, but I think it will be worth the wait
Cheers,
Marcus
Thanks for the update Marcus.
best of luck with the coding
