Can someone be free to test this version before release? Changes are listed below. Thanks.
https://render.otoy.com/customerdownloa ... .1-win.zip
Changes of V3-b2.1
- New type parameter on volume object for allowing mode switch.
- Fix on PV and background alpha
- Fix on missed "invert absorption" on medium nodes
- Fix on rendershader function for C4D shaders
- Fix: Background object renderings
Version 3.00 - R1.1 (25.05.2016)
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi Ahmet,
Looks like the background issue and the invert absorption are fixed on this last version.
But there is a another issue i found today, regarding the the "matte" option inside the shader - scene file attached, i will explain:
This is a project i started with the prevoiuse version and it worked properly, right now when the "matte" option inside the diffuse material is on - there are some black noise weird stuff going on in the live viewer. Instead of just behave as a shadow catcher.
Thanks.
Looks like the background issue and the invert absorption are fixed on this last version.
But there is a another issue i found today, regarding the the "matte" option inside the shader - scene file attached, i will explain:
This is a project i started with the prevoiuse version and it worked properly, right now when the "matte" option inside the diffuse material is on - there are some black noise weird stuff going on in the live viewer. Instead of just behave as a shadow catcher.
Thanks.
- Attachments
-
- matte_issue.rar
- (367.45 KiB) Downloaded 451 times
4x 980ti EVGA | 5930k | Asus X99 E WS 3.1 | corsair 64GB RAM |SSD 500GB system + SSD 2TB working files + 6TB HDD storage WD |
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0
https://yambo.me
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0

https://yambo.me
Yambo wrote:Hi Ahmet,
Looks like the background issue and the invert absorption are fixed on this last version.
But there is a another issue i found today, regarding the the "matte" option inside the shader - scene file attached, i will explain:
This is a project i started with the prevoiuse version and it worked properly, right now when the "matte" option inside the diffuse material is on - there are some black noise weird stuff going on in the live viewer. Instead of just behave as a shadow catcher.
Thanks.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
got you, on previous versions it behave differently.
What does the "Disable partial alpha" is doing?
What does the "Disable partial alpha" is doing?
4x 980ti EVGA | 5930k | Asus X99 E WS 3.1 | corsair 64GB RAM |SSD 500GB system + SSD 2TB working files + 6TB HDD storage WD |
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0
https://yambo.me
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0

https://yambo.me
Simply don't select it. It's for removing thin edge effect on mattes.Yambo wrote:got you, on previous versions it behave differently.
What does the "Disable partial alpha" is doing?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Sorry, i though that i've updated. Fixed now. Thanks for notice.rwalker wrote:OSX download is labeled b2.1 but the download is still b2.0, right?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- eyeonestudio
- Posts: 328
- Joined: Fri Oct 18, 2013 5:49 pm
- Location: Seoul, South Korea
- Contact:
OctaneDayLight : Fog On/Off - Wired in LV
(My Octane Setting>Env is Black)
1. Add Some Object.
2. Add OctaneLight
3. Add OctaneDayLight (Set Power 0, Set Fog)
Open LiveViewer.
Test On/Off OctaneDayLight . When Off the OctaneDayLight, background color change to white.
(My Octane Setting>Env is Black)
1. Add Some Object.
2. Add OctaneLight
3. Add OctaneDayLight (Set Power 0, Set Fog)
Open LiveViewer.
Test On/Off OctaneDayLight . When Off the OctaneDayLight, background color change to white.

CINEMA 4D R2025
Win11 / AMD 7995WX, 3995WX, 3990X, Intel 10980XE / 256Gb RAM / RTX4090, RTX3090 / 100GbE, 40GbE, 10GbE
Win11 / AMD 7995WX, 3995WX, 3990X, Intel 10980XE / 256Gb RAM / RTX4090, RTX3090 / 100GbE, 40GbE, 10GbE
- fatfreemedia
- Posts: 65
- Joined: Thu Jul 31, 2014 10:15 am
- Contact:
Has anyone else noticed a big difference in noise between v2 and the latest v3? also the scene appears to be rendering at approximately 0.9 alpha rather than fully opaque.
Win10 64bit | 3 * GTX970 | i7 5930k | 32GB
Win10 64bit | 2 * GTX970 | i7 4790k | 16GB
Win10 64bit | 3 * GTX980 | i7 5930k | 32GB
Win10 64bit | 3 * GTX980 | i7 5930k | 48GB
Win10 64bit | 3 * GTX1070 | i7 6850k | 64GB
Win10 64bit | 2 * GTX970 | i7 4790k | 16GB
Win10 64bit | 3 * GTX980 | i7 5930k | 32GB
Win10 64bit | 3 * GTX980 | i7 5930k | 48GB
Win10 64bit | 3 * GTX1070 | i7 6850k | 64GB