Blending Dirt and ImageTexture?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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atome451
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Joined: Mon Feb 22, 2010 8:04 pm
Location: Brussels - Belgium
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To late... pxlntwrk has been faster than me. :)

Here the node structure of the tutorial. Be carefull, ColorCorrection has changed since this tutorial.
dirtandturbulence.jpg
Win10 64bits | 3x 980 + 2x 670 + 1060 | Cubix XPander + network | Core i7 3600 MHz | 32GB | 1300w PSU
Sorry for my bad english...
djart
Licensed Customer
Posts: 135
Joined: Thu Oct 10, 2013 2:17 pm

pxlntwrk wrote:Hi,
I also tried to reproduce this Blastframes tutorial and heres the result:

Image

This is not exactly the same result but I link the file if it helps :?:

http://we.tl/HrUc8CQGl3

ciao
Thx for the supoerfast reply.

@pxlntwrk, WOW, this is very COOL! Thank you very much for the material and the chance to take a look how you created it.
Seems, i will spent some more time on this tonight :)

@atome451, thank you too for the shadertree image.

With Best regards,
djart
MoGrafik
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Posts: 143
Joined: Thu Aug 15, 2013 6:39 pm

Hey guys,
I recently figured out how to control the spread of dirt with a texture. The technique isn't perfect, but its something I've used quite a lot since discovering it, so I thought I'd put up a quick tutorial. Hope some of you might find this useful.



https://vimeo.com/114419480
Win 8.1 / i7 4930k / 2 x GTX Titan / Cinema 4d
TonyBoy
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Posts: 238
Joined: Thu Dec 13, 2012 4:47 pm

Very useful, thanks!
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