OctaneRender® for 3ds max® v1.0 RC3[Test]

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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awsjolie
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Joined: Sat Jul 07, 2012 6:36 pm
Location: HoChiMinh City, Vietnam

Hey Karba, there's a bug with line in rendering.

RC3
Max 2010 64bit
GTX 690
Attachments
LINE DOESNT SHOW IN RENDERING.jpg
gueoct
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Joined: Mon Jul 11, 2011 3:10 pm

awsjolie wrote:Hey Karba, there's a bug with line in rendering.
No bug. Just apply EditMesh modifier.
Intel i7-970 @3,20 GHz / 24 GB RAM / 3 x EVGA GTX 580 - 3GB
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mykola1985
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this release seems incredibly stable... I can't find bugs.. :shock:
i7 3770K, 12GB RAM, ASUS STRIX GTX 780 - 6GB OC Edition + ASUS GTX 780 Ti - 3GB, win 7 ultimate 64bit
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awsjolie
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Joined: Sat Jul 07, 2012 6:36 pm
Location: HoChiMinh City, Vietnam

gueoct wrote:
awsjolie wrote:Hey Karba, there's a bug with line in rendering.
No bug. Just apply EditMesh modifier.
I know that, but it will increase amount of poly for nothing, cause i not only have no needs to edit that mesh but also prefer to edit it in line :roll:

This issue does not exist in the past
gueoct
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Posts: 402
Joined: Mon Jul 11, 2011 3:10 pm

awsjolie wrote:I know that, but it will increase amount of poly for nothing, cause i not only have no needs to edit that mesh but also prefer to edit it in line :roll:
??? What do you think 3dsmax is doing when you apply a thickness to a line? it creates polys...
so the polys are there anyway, if you apply an EditMesh or not
You can still edit the line as line just put the EditMesh modifier on top of your stack,
so that Octane recognizes the thickness of the line. Easy! :-)
awsjolie wrote:This issue does not exist in the past
It´s true. This issue exists since version beta 3.00d... in V 2.58f it was still working without tricking!
Intel i7-970 @3,20 GHz / 24 GB RAM / 3 x EVGA GTX 580 - 3GB
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awsjolie
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Posts: 45
Joined: Sat Jul 07, 2012 6:36 pm
Location: HoChiMinh City, Vietnam

gueoct wrote:
awsjolie wrote:I know that, but it will increase amount of poly for nothing, cause i not only have no needs to edit that mesh but also prefer to edit it in line :roll:
??? What do you think 3dsmax is doing when you apply a thickness to a line? it creates polys...
so the polys are there anyway, if you apply an EditMesh or not
You can still edit the line as line just put the EditMesh modifier on top of your stack,
so that Octane recognizes the thickness of the line. Easy! :-)
Im not sure abt this... but when you have a line and choosing EditMesh in Modifier list or convert the line into Editable Mesh, 3dsmax will recognize its a Mesh with lots of additional polys. You can see this at Statistics :D
gueoct
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Posts: 402
Joined: Mon Jul 11, 2011 3:10 pm

What else could it be than polygons...?
Attachments
line_polygons.jpg
Intel i7-970 @3,20 GHz / 24 GB RAM / 3 x EVGA GTX 580 - 3GB
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mykola1985
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Posts: 197
Joined: Mon Sep 24, 2012 6:04 pm

awsjolie wrote:
gueoct wrote:
awsjolie wrote:I know that, but it will increase amount of poly for nothing, cause i not only have no needs to edit that mesh but also prefer to edit it in line :roll:
??? What do you think 3dsmax is doing when you apply a thickness to a line? it creates polys...
so the polys are there anyway, if you apply an EditMesh or not
You can still edit the line as line just put the EditMesh modifier on top of your stack,
so that Octane recognizes the thickness of the line. Easy! :-)
Im not sure abt this... but when you have a line and choosing EditMesh in Modifier list or convert the line into Editable Mesh, 3dsmax will recognize its a Mesh with lots of additional polys. You can see this at Statistics :D
I think you are wrong :lol:
i7 3770K, 12GB RAM, ASUS STRIX GTX 780 - 6GB OC Edition + ASUS GTX 780 Ti - 3GB, win 7 ultimate 64bit
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awsjolie
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Posts: 45
Joined: Sat Jul 07, 2012 6:36 pm
Location: HoChiMinh City, Vietnam

mykola1985 wrote:
I think you are wrong :lol:
I think so. Thanks to gueoct :D
gueoct
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Posts: 402
Joined: Mon Jul 11, 2011 3:10 pm

awsjolie wrote:
mykola1985 wrote:
I think you are wrong :lol:
I think so. Thanks to gueoct :D
Thanks to You i realized, that this issue did not exist in the past! :-)
Intel i7-970 @3,20 GHz / 24 GB RAM / 3 x EVGA GTX 580 - 3GB
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