with all the stuff you implemented recently (since yesterday?


When you use models with transformations(scaling/rotation/translation), then you get errors.mlody47 wrote:hey smoothing is screwing up when I animate. In first frames its great and more frames more blackness on my renders
74/100 .
Ok, that would be a solution.mlody47 wrote:so either that or maybe making grid 1X1 as first mesh and then sending it behind the camera?? and everything else should be fine??
The grid would be only have an effect on the smooth option for the first mesh in Octane.mlody47 wrote:now im rendering the same with grid 1x1below ground
its not working :/