
Watch my video on youtube -> https://youtu.be/NGrlmfpc0iw :
- At lightning button disabled, I can't render any scene - rendering stucked
- At lightning button enabled, I can render any scene!! But AI denoiser does not work.


Thanks for the video. Is it possible that there are no devices enabled for imaging? Please check Preferences > Devices and make sure there's a tick in the "Image" column. That seems to be consistent with the behavior you're seeing. It is clear that we need a better user experience in this case - I'm working on some ideas.nuno1980 wrote:Attention to my post previous on Fri Apr 29, 2022 at 8:37am UTC.![]()
Watch my video on youtube -> https://youtu.be/NGrlmfpc0iw :
- At lightning button disabled, I can't render any scene - rendering stucked
- At lightning button enabled, I can render any scene!! But AI denoiser does not work.![]()
We have started working on it, but it won't be in 2022.1 and is planned for 2022.2. It's a big change.Raoul wrote:roadmap:
"Metal and CUDA network render interoperability"
This is the #1 issue for us being able to continue using octane. Currently stuck on high sierra till this singular feature is developed.
just curious if theres any news on an ETA for this?
I am also waiting on that one..abstrax wrote:We have started working on it, but it won't be in 2022.1 and is planned for 2022.2. It's a big change.Raoul wrote:roadmap:
"Metal and CUDA network render interoperability"
This is the #1 issue for us being able to continue using octane. Currently stuck on high sierra till this singular feature is developed.
just curious if theres any news on an ETA for this?
After install OR 2022.1 XB1, "image" and "Denoise" (Preferences > Devices) was disabled by default (!?!) on Win10 while both are enabled on Win7. lol. On Win10, I enable these both and... I can render any scene and I can enable AI denoiser at lightning mode disabled! Thank you!karu wrote:Thanks for the video. Is it possible that there are no devices enabled for imaging? Please check Preferences > Devices and make sure there's a tick in the "Image" column. That seems to be consistent with the behavior you're seeing. It is clear that we need a better user experience in this case - I'm working on some ideas.
Regarding the denoiser not working in real time mode, this is expected - real time mode disables a lot of features in order to increase the viewport speed, and the denoiser is one of them. There will be a much more comprehensive description of the real time mode feature when it is fully complete in a final 2022.1 build.
Strong noises - I'm searching any problem... and I can find "allow caustics" unchecked "allow caustics" on "floor" material settings - OTOY had disabled BADLY it and he/she made a mistake. I enabled "allow caustics" remove strong noises. lol Thank you.nuno1980 wrote:But noises aren't abnormal in "Procedural Prism" scene with new Photon Tracing kernel. But I can't enable "AI denoising" this scene due to the lightning mode enabled. - see my post on Thu Apr 28, 2022 at 11:09am UTC.