OctaneRender® 2022.1 XB 0

A forum where development builds are posted for testing by the community.
Forum rules
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
Post Reply
dynaraton
Licensed Customer
Posts: 57
Joined: Sat Mar 03, 2012 1:22 pm
Location: New York City USA

I can't get BrigadeBench to launch with my RTX Titans. I have the latest Studio Driver (472.47). I did a new clean install and reboot also.
I get this error message -
UPDATE: I HAD TO DISABLE SLI (NVLINK) IN THE NVIDIA CONTROL PANEL TO GET IT TO WORK.
Attachments
Screenshot 2021-11-27 110728.jpg
Asus Prime Deluxe II : Intel i9-10900 X : 128GB G.Skill 3600 MHz DDR4 RAM : (2) Nvidia RTX TITANs w/ NvLink : Win11 Pro : Latest Cinema4D
User avatar
promity
Licensed Customer
Posts: 363
Joined: Sun Dec 19, 2010 7:59 am
Location: Russia

The new Photon Tracer turned out to be about twice as slow as the old Path Tracer. I made a simple test scene with small emitter objects in a dark room. And the picture turned out to be absolutely identical, but with a difference of two times in speed. All settings by default (except specific settings Photon tracer).

Path tracer 6m 47s:
Ap_GI_PT_(6_47)_001.png
Photon tracer 13m 30s:
Ap_GI_PhT_13_30_001.png
Scene file:
Apartment_GI_test_001.rar
(1.13 MiB) Downloaded 192 times
AMD Threadripper 1950X/64gb ram/RTX 3080 Ti + RTX 2070/Samsung SSD 870 EVO 500 gb/
Lightwave 3d
User avatar
nuno1980
Licensed Customer
Posts: 783
Joined: Sat Dec 18, 2010 10:04 pm

promity wrote:The new Photon Tracer turned out to be about twice as slow as the old Path Tracer. I made a simple test scene with small emitter objects in a dark room. And the picture turned out to be absolutely identical, but with a difference of two times in speed. All settings by default (except specific settings Photon tracer).

Path tracer 6m 47s:
Ap_GI_PT_(6_47)_001.png
Photon tracer 13m 30s:
Ap_GI_PhT_13_30_001.png
Scene file:
Apartment_GI_test_001.rar
If your scene has medium or hard caustics, we're recommended you use Photon Tracer. Unless you use pathtracing or PMC. ;)
NOTE: I'm sorry for bad english due to mute ;)

i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3 :mrgreen:
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 19" Samtron 19" :|
sudisk
Licensed Customer
Posts: 54
Joined: Wed Jun 10, 2020 7:31 am

I can't have the BrigadeBench program to show anything, even the first dialog.

I have both a RTX 2080ti and a RTX 3090, and using the 2080ti for display. NVidia drivers are up to date.

Any hints ?
User avatar
Kalua
Licensed Customer
Posts: 530
Joined: Fri Oct 11, 2013 2:13 am
Location: Caribbean Sea
Contact:

sudisk wrote:I can't have the BrigadeBench program to show anything, even the first dialog.

I have both a RTX 2080ti and a RTX 3090, and using the 2080ti for display. NVidia drivers are up to date.

Any hints ?
Maybe you have it blocked with firewall?
C4D 2025.1.1 Octane 2025.1 Build 0104, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
User avatar
Kalua
Licensed Customer
Posts: 530
Joined: Fri Oct 11, 2013 2:13 am
Location: Caribbean Sea
Contact:

I know this is a very early XB, but we should probably start reporting some stuff:
Some scenes exported, are working ok with default Pathtracing kernel. The moment I switch to Photon tracing the engine stops and can't visualize results. In fact, octane becomes irresponsive.
Regards,
C4D 2025.1.1 Octane 2025.1 Build 0104, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
User avatar
wallace
OctaneRender Team
Posts: 188
Joined: Sun Dec 18, 2016 10:38 pm

Kalua wrote:I know this is a very early XB, but we should probably start reporting some stuff:
Some scenes exported, are working ok with default Pathtracing kernel. The moment I switch to Photon tracing the engine stops and can't visualize results. In fact, octane becomes irresponsive.
Regards,
Are you able to share these scenes that are not responsive with photon tracing?
sudisk
Licensed Customer
Posts: 54
Joined: Wed Jun 10, 2020 7:31 am

Kalua wrote:
sudisk wrote:I can't have the BrigadeBench program to show anything, even the first dialog.

I have both a RTX 2080ti and a RTX 3090, and using the 2080ti for display. NVidia drivers are up to date.

Any hints ?
Maybe you have it blocked with firewall?
Thanks !

I didn't think for one second that a benchmark app would require it.

I'm at 9fps with the 3090 in full HD. Not bad for that render quality.
marc_z
Licensed Customer
Posts: 1
Joined: Fri Sep 01, 2017 2:21 pm

Hitting this error on 2x2070 with latest studio driver.
Attachments
Clipboard01.png
Clipboard01.png (7.23 KiB) Viewed 2676 times
User avatar
haze
OctaneRender Team
Posts: 1003
Joined: Sun Feb 08, 2015 8:57 pm

A quick note that we have added Studio builds for XB0 now as well.

Please let us have any early feedback that you have, and of course any bugs that you come across.

Thank you in advance.
Post Reply

Return to “Development Build Releases”