Cinema4D version 2020.1-R7 (Obsolete stable)05.06.2020

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colektor
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Hi aoktar, hope you are well,

I have an issue with my render, when i make a multi instance cloner, we d'ont see the cloner in the render, but in the live viewer it's ok. (see in attachment)
it's work if the cloner is in "instance" but the scene preview & scene loading in octane is really slow

Best
Attachments
test_ref0010.png
live_viewer_multiinstance.PNG
octane_berlin
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Thank you!
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aoktar
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colektor wrote:Hi aoktar, hope you are well,

I have an issue with my render, when i make a multi instance cloner, we d'ont see the cloner in the render, but in the live viewer it's ok. (see in attachment)
it's work if the cloner is in "instance" but the scene preview & scene loading in octane is really slow

Best
scene please
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aoktar
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Published a new release with 2020.1 SDK. Added some nice features for you, enjoy it!

Changes of 2020.1-R3 plugin
- New feature: Added a new advanced NODE SEARCH window for Node Editor. Having suggestion option with cycling by UP/DOWN and mouse wheel. Activate by TAB/SPACE or shft+C and accept creation with ENTER or double click on list.
- Fix: Reload ImageTexture/ImageTile for a special case. In which name stays same but replaced by from a different location. Ref: viewtopic.php?f=86&t=74227
- Improvement/change: Better workflow with Volumebuilder and Object tag. Easier and fixed behavior to create volumes from volume fog.
- Fix: node id collision case for create/duplicated nodes from material editor. Caused wrong connections.
- Improvement on Live Viewer icon set
- fixes for C4D gradient/osl conversion. Support for c4d noise's movement/speed parameters. C4D gradient, support for all parameters.
- Minor fixes.

New advanced node search window for Node Editor.
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shine71
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Hi Ahmet!
Thanks a lot, as usual, for your great work!
I wanted to show you an odd thing about node editor.
When I select one material already set in my previous scene I don't see node connections, they work but I don't see them.
If I select another material and then I come back to that one I see conenctions...

Is there a way to avoid this annoyance?

Thanks a lot and have a great day!

Cheers
Attachments
01.jpg
00.jpg
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Secretwoodsrl
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Very nice work @aoktar !
The R2 was a lot more stable in my works than all the previous 2019 builds. The R3 is a very good step forward for usability and look. Spacebar shortcut in the node editor is what we needed and the new icons of the live viewer are so better and professional.
I want to ask you if it is possible to fix a bug in the UI that is a bit frustrating. When I open the Octane Settings window and I scroll with the mouse in the main tab (Kernels), I don't know why but sometimes the scroll triggers the change of kernels even if I scroll above nothing.
nejck
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Secretwoodsrl wrote:Very nice work @aoktar !
The R2 was a lot more stable in my works than all the previous 2019 builds. The R3 is a very good step forward for usability and look. Spacebar shortcut in the node editor is what we needed and the new icons of the live viewer are so better and professional.
...
Agreed :) I also want to thank you Aoktar for all your hard work here. The new icons look great and the stability of the plugin seems much better than it was - Good job core team as well!
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aoktar
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Secretwoodsrl wrote:Very nice work @aoktar !
The R2 was a lot more stable in my works than all the previous 2019 builds. The R3 is a very good step forward for usability and look. Spacebar shortcut in the node editor is what we needed and the new icons of the live viewer are so better and professional.
I want to ask you if it is possible to fix a bug in the UI that is a bit frustrating. When I open the Octane Settings window and I scroll with the mouse in the main tab (Kernels), I don't know why but sometimes the scroll triggers the change of kernels even if I scroll above nothing.
Thanks! Trying to make it better!
I know what you mean. But it's not avoidable on current setup. There's no any flags/parameters to avoid the capturing mouse wheel on comboboxes.
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aoktar
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shine71 wrote:Hi Ahmet!
Thanks a lot, as usual, for your great work!
I wanted to show you an odd thing about node editor.
When I select one material already set in my previous scene I don't see node connections, they work but I don't see them.
If I select another material and then I come back to that one I see conenctions...

Is there a way to avoid this annoyance?

Thanks a lot and have a great day!

Cheers
Enjoy it mate!
Asking to understand. Displaying a material and changed scene and connections are disappearing?
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shine71
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Hey Ahmet! :)
Thanks for the reply.
Simply opening a scene that I did with R2, selecting a material and watching node editor conenctions are not visible.
If I select another amterial and come back to previous one I see them.
Nice thing is that each node works even if I don't see connnections, so they are there but are not visible....

Thanks for your support to all of us!
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