Enable Imager->Enable Denoising and Imager->Denoise on completion. Then System->Open Device Settings - make sure you have a card with Denoise ticked. Then render, and once the Denoising is done, the "DeMain" render pass button will appear at the top of the viewport.
does this mean that version 4 owners can also use the OctaneRender 2020 installation files?
I can't find a link for version 4.
Or does it mean that there will be no new version 4 and you should buy a new license?
Hi Michael - you can either upgrade your license to the 2019.1 version of Octane, or use the new Free-Tier (which has some limitations) release of the plugin (codenamed Prime).
Is there still a chance to fix that annoying bug that breaks the ability to switch between focus modes for Cameras in the scene when after some time of working with the scene cameras break and get stuck in single point AF mode? It is possible to switch them to manual focus, but the change is shown only in the dropdown of the render window and does not propagate into the layout camera properties - although it is possible then to select manual focus distance and it works, until camera view is switched. After switching back, the camera is again back in single point AF mode... This is really annoying...
Birdovous Master: Core i7 2600K, 32GB RAM, 2x EVGA GTX Titan X (SC) Slave 1: Core i5 4460, 16GB RAM, 2x EVGA GTX 1080 Ti SC2 Slave 2: Core i7 9700K, 64GB RAM, 2x ASUS RTX 2080 Ti
birdovous wrote:Is there still a chance to fix that annoying bug that breaks the ability to switch between focus modes for Cameras in the scene when after some time of working with the scene cameras break and get stuck in single point AF mode? It is possible to switch them to manual focus, but the change is shown only in the dropdown of the render window and does not propagate into the layout camera properties - although it is possible then to select manual focus distance and it works, until camera view is switched. After switching back, the camera is again back in single point AF mode... This is really annoying...
Sorry to add to your woes and to-do list, but .. with latest version of Daz Studio (4.12.1.117) the OcDS plugin (Version 4.0.0.41) is not allowing Daz Studio to close. If I manually disable the plug-in, DS closes fine, but with it enabled it drops back to being a background task, consuming 0% CPU.