Modo Box Projection mapping translates automatically to Octane Box mapping.
Paul
OctaneRender 3 for Modo [OBSOLETE]
Moderator: face_off
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Many thanks but I went with cubic mapping until I have time to have a closer look at this.smicha wrote:I'll try it today later on.MrFurious wrote:I think this is the video you're referring to, It all makes sense I just can't figure out how to apply it in this case
Dino Inglese
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
Sometimes render region tool and image pan does not work. It's loked after I press right or left mouse button it can help or sometimes not. 

Win 8.1/64 | Geforce GTX780TI | Core I7 970 | 24GB
I also have this issue sometimes, it seems to help if you click the border of the preview window and try again to drag / pan / zoom.
Last edited by MrFurious on Sat Sep 10, 2016 5:04 am, edited 1 time in total.
Dino Inglese
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
True it does. the issue was that I imported a cad file which for some reason the mapping (cubic and box) did not appear to map correctly in openGL, After unparenting and 'freezing' all items, all was good.face_off wrote:Modo Box Projection mapping translates automatically to Octane Box mapping.
Paul
Dino Inglese
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
- yaseunghee
- Posts: 19
- Joined: Thu Jun 11, 2015 1:45 am
I had try to apply udim normal files in V 3.03.3 but i didn't work.
So i downloaded V3.03.4 test version. but i didn't work, too.
uploaded images are v3.03.3 but texted messages are same in V3.03.4.
I had done some efforts to change my files suffix or change file type(ex. png, tga, psd...) but all to fail.
Try making the filename one character longer (ie. "NN1001.jpg"). I think the plugin is erroneously throwing an error if there is only one character in the filename (which is not the tile numbers).UDIM support problems.
I had try to apply udim normal files in V 3.03.3 but i didn't work.
So i downloaded V3.03.4 test version. but i didn't work, too.
uploaded images are v3.03.3 but texted messages are same in V3.03.4.
I had done some efforts to change my files suffix or change file type(ex. png, tga, psd...) but all to fail.
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
- yaseunghee
- Posts: 19
- Joined: Thu Jun 11, 2015 1:45 am
The 4 digits of the UDIM tile number need to but at the end of the filename.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
- yaseunghee
- Posts: 19
- Joined: Thu Jun 11, 2015 1:45 am
I had change my file names various styles. like "normal_1001", "egg_normal_1001", "eggnormal1001".....all efforts are failed.
I don't know why can't apply it..and modo octane render always texts same message...
I solved this problem manually.
i use 'image still->uv->udim' option.
handling manually udim U and V coordinate and uv textures.
but still want to handle auto ways like your tutorial..
I don't know why can't apply it..and modo octane render always texts same message...
I solved this problem manually.
i use 'image still->uv->udim' option.
handling manually udim U and V coordinate and uv textures.
but still want to handle auto ways like your tutorial..