Cinema 4D version 2019.1.1-R3 (Stable) 09.10.2019

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Silverwing
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aoktar wrote:
Silverwing wrote:Network rendering in fundamentally flawed in this release.
Just open a new scene and render a cube with network rendering enabled. The slaves contributions will show up tinted in all sorts of colors.

It also behaves this way if I export the cube in Standalone.
2019.1_Network_Rendering_01.png
Network or similar core functionalities not related to plugins. Better to move your post to standalone topic.
Hi Ahmet. Thank you for your answer!
Yes Its definitely a core thing. I will post it in the standalone forum.
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roinigo
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Hi aoktar,
Thank's for this release !
I still get "V4.5-R2" number in the live viewer. Is it normal ?
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aoktar
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roinigo wrote:Hi aoktar,
Thank's for this release !
I still get "V4.5-R2" number in the live viewer. Is it normal ?
Saved layout, fixing the closing and open it again?
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pxlntwrk
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aoktar wrote:
pxlntwrk wrote:Hi,

shadow catcher seem Broken.

Create Material, unable shadow catcher > render failure
How could you decide that's broken? It's working on my trys. What's your driver version? It may be a problem with your setups.
it's the same on my R19 and R20 OctaneRender-for-C4D-2019_1_win,
but against the feature works properly with the Stadalone OctaneRender_Enterprise_2019_1_win

Image


what changes to setup settings would you recommend to test?

ps/ C4d r19.068 & r20.059 , Win 10.1903, rtx2080ti + 3x gtx1080ti , nvidia 431.86
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roinigo
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aoktar wrote:
roinigo wrote:Hi aoktar,
Thank's for this release !
I still get "V4.5-R2" number in the live viewer. Is it normal ?
Saved layout, fixing the closing and open it again?
Of course! ;) Thank you!
ASUS PRIME X470-PRO
AMD Ryzen 7 2700X 8 cores
Noctua NH-U12S SE-AM4
G.SKILL FLARE X SERIES 64 GO (4X 16 GO) DDR4 2933 MHZ CL16
RTX 2080 Ti + GTX 980
Seasonic PRIME 1000 W Gold
Fractal Design Define R6
roinigo
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pxlntwrk wrote:
aoktar wrote:
pxlntwrk wrote:Hi,

shadow catcher seem Broken.

Create Material, unable shadow catcher > render failure
How could you decide that's broken? It's working on my trys. What's your driver version? It may be a problem with your setups.
it's the same on my R19 and R20 OctaneRender-for-C4D-2019_1_win,
but against the feature works properly with the Stadalone OctaneRender_Enterprise_2019_1_win


what changes to setup settings would you recommend to test?

ps/ C4d r19.068 & r20.059 , Win 10.1903, rtx2080ti + 3x gtx1080ti , nvidia 431.86
Hi! You should try with newer Nvidia drivers. I upgraded to 436.30 and it solved the issue for me.
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Seasonic PRIME 1000 W Gold
Fractal Design Define R6
VVG
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roinigo wrote:
Hi! You should try with newer Nvidia drivers. I upgraded to 436.30 and it solved the issue for me.
436.30 it`s GEFORCE GAME READY DRIVER
431.86 NVIDIA STUDIO DRIVER
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, RTX 3060x3
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO
roinigo
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VVG wrote:
roinigo wrote:
Hi! You should try with newer Nvidia drivers. I upgraded to 436.30 and it solved the issue for me.
436.30 it`s GEFORCE GAME READY DRIVER
431.86 NVIDIA STUDIO DRIVER
Indeed... Does the Studio DRIVERs are preferable for Octane Render ?

Studio Drivers seem to work only with recent GPU. I need GTX980 to plug one of my monitor... :(
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Seasonic PRIME 1000 W Gold
Fractal Design Define R6
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pxlntwrk
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roinigo wrote:Hi! You should try with newer Nvidia drivers. I upgraded to 436.30 and it solved the issue for me.
thanks for answer, but same result with 431.86 and 436.30 drivers.
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aoktar
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pxlntwrk wrote:
roinigo wrote:Hi! You should try with newer Nvidia drivers. I upgraded to 436.30 and it solved the issue for me.
thanks for answer, but same result with 431.86 and 436.30 drivers.
Ok, It's not a plugin issue. I've reported to Octane devs. Btw It doesn't happen one me, maybe you do something different. Or it's related with your hardware.
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