Hi Paul,
It is the windows glass of the palet plugin created by Formatio (Mac)
Fabrizio
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Can you post a screenshot of the glass material setup pls.It is the windows glass of the palet plugin created by Formatio (Mac)
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
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Hi guys
The material looks like this: The two options that are below the edge are film width: 0 and film IOR: 1.45
One thing thou - that I think has no effect - is the absorption medium - is set to black so doesn't absorb anything (it shouldn't be there, I think that v3 adds it by itself (materials were created and saved with v2))
Fabrizio: is your glass geometry built form two faces or just one plane?
Regards,
Mac
The material looks like this: The two options that are below the edge are film width: 0 and film IOR: 1.45
One thing thou - that I think has no effect - is the absorption medium - is set to black so doesn't absorb anything (it shouldn't be there, I think that v3 adds it by itself (materials were created and saved with v2))
Fabrizio: is your glass geometry built form two faces or just one plane?
Regards,
Mac
Hi
Could you just post your the scene here?
Regards,
Mac
Could you just post your the scene here?
Regards,
Mac
- fabrizio_s
- Posts: 345
- Joined: Fri Feb 03, 2017 12:14 pm
Ok I think I know where is the problem and how to fix it.
The live geometry setting is ok - problem is that refraction (which happens with specular material) - bypasses the "visible to camera" setting (that is probably due to its involvement in GI calculation etc).
To over come this effect - instead of specular material in glass use standard glossy material with black color, IOR set to 8 and lower the opacity. You get the reflection, but the plane is not visible.
That is the only way I believe
Regards,
Mac
The live geometry setting is ok - problem is that refraction (which happens with specular material) - bypasses the "visible to camera" setting (that is probably due to its involvement in GI calculation etc).
To over come this effect - instead of specular material in glass use standard glossy material with black color, IOR set to 8 and lower the opacity. You get the reflection, but the plane is not visible.
That is the only way I believe
Regards,
Mac
- fabrizio_s
- Posts: 345
- Joined: Fri Feb 03, 2017 12:14 pm
Hi Mac and thanks a lot for your suggestion.
However, I think it would be better to fix this problem in the next version of octane.
Bye
fabrizio
However, I think it would be better to fix this problem in the next version of octane.
Bye
fabrizio
Hi - turn Smooth OFF - since the glass needs to have hard edges in order to render correctly. Also make your the Kernel->Ray Epsilon is less than the thickness of the glass. https://docs.otoy.com/manuals/products/ ... ayepsilon/
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question