V3 for C4D

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Yambo
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TFD integration! YES!!!
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aoktar
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I'll make a quick release asap. But will not be completed version. Still lot of work needed to improve deep integrations for volumetrics. We have got emission/scatter/absorption for one volume on latest sdk. That's just two days ago.
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rafg
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aoktar wrote:Of course, i'm planning to release 3.0, 4.0, etc... Kidding, a bit tired atm...

Joking aside, i can release immediately but i worked on additional stuff. As making support for 3rd parties, like TFD, xp. And adding special generator volume object. Improving particle engine. I have to make thus a bit more usable. Otherwise nothing is here for users.

Just wanted to say thank you for taking whatever time you need to add support from the beginning for TFD and XP. Having those available to use with Octane is everything. Thanks again!

Raf
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Yambo
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rafg wrote:
aoktar wrote:Of course, i'm planning to release 3.0, 4.0, etc... Kidding, a bit tired atm...

Joking aside, i can release immediately but i worked on additional stuff. As making support for 3rd parties, like TFD, xp. And adding special generator volume object. Improving particle engine. I have to make thus a bit more usable. Otherwise nothing is here for users.

Just wanted to say thank you for taking whatever time you need to add support from the beginning for TFD and XP. Having those available to use with Octane is everything. Thanks again!

Raf
!!!!!!!!!!!!!!!! :D
4x 980ti EVGA | 5930k | Asus X99 E WS 3.1 | corsair 64GB RAM |SSD 500GB system + SSD 2TB working files + 6TB HDD storage WD |
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0 :)

https://yambo.me
lukas8410
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Great X-particles, and TFD support, i just cann't wait! Finally I'll have some motivation to learn those :)

Thanks !
Luke
// Behance: https://www.behance.net/LukaszKondek //

- Octane v3
- 1x Geforce 980 Ti , and 1x 570 GTX
ratata
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Oh exciting times ahead, please don't rush it, you should even take a vacation before all the v3 features are implemented in standalone!

When you do get down to it, I guess there will be a simple VDB reader object too? So it supports Houdini bridge?

Thanks,

Sandi
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aoktar
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ratata wrote:Oh exciting times ahead, please don't rush it, you should even take a vacation before all the v3 features are implemented in standalone!

When you do get down to it, I guess there will be a simple VDB reader object too? So it supports Houdini bridge?

Thanks,

Sandi
Yes. See Volume object. It's a vdb loader and also volume generator.
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xcaseyx
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Wow that is just too damned cool. I can't wait to see what you've done for X particles support and tfd
Studiolocal
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will V3 / C4d support deep images ?

thx!

from Otoy's press release..

Deep pixel rendering: OctaneRender 3 adds deep pixel rendering support, as well as live connecting of DCC and compositing apps through Octane plug-ins for Pixologic’s Zbrush and The Foundry’s NUKE.
datee
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V3 for C4D will seriously rock! This looks SO good.. cant wait!! :)
Will there be support for baking in the C4D plugin? :) How would this work?
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