Birefringence
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Any help about my previous post??
--Learns/tips before buy my image:
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
I posted here new images on march 05th... 16 days later, I haven't response yet...

--Learns/tips before buy my image:
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
I Nuno,
as already explained by FooZe a long time ago, there is not a multiple IOR option in Octane right now, so there is nothing that could be fixed
Let's see when OpenSL will be full supported if there will be some news in this aspect, but for now, you have to wait
ciao beppe
as already explained by FooZe a long time ago, there is not a multiple IOR option in Octane right now, so there is nothing that could be fixed
Let's see when OpenSL will be full supported if there will be some news in this aspect, but for now, you have to wait
ciao beppe
Ok.bepeg4d wrote:I Nuno,
as already explained by FooZe a long time ago, there is not a multiple IOR option in Octane right now, so there is nothing that could be fixed
Let's see when OpenSL will be full supported if there will be some news in this aspect, but for now, you have to wait
ciao beppe
Sphere looks to seem be true. But cobbled oblique (and cube?) fake because the extraordinary ray isn't supported (=is processed badly) but the ordinary ray is processed well.
What's OpenSL? I don't understand it.
--Learns/tips before buy my image:
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
See new manual here. 
The sphere rendered at double ior looks fake using current version of OR, sorry - but on tonight I've studied this PDF,
The sphere rendered at double ior looks fake using current version of OR, sorry - but on tonight I've studied this PDF,
--Learns/tips before buy my image:
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
New OR v3.1 will support birefringence due to the OpenSL added, ok??
--Learns/tips before buy my image:
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
Birefringence is very important because by example: clear plastic (not glass) material HAS phenomenally cyan and clear violet little visibled. 
--Learns/tips before buy my image:
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
I've wanted us to look into polarization of light at some point, and we'll try to see how far we may get with 3.1 OSL (as a first step in exposing some parts in the material system).nuno1980 wrote:Birefringence is very important because by example: clear plastic (not glass) material HAS phenomenally cyan and clear violet little visibled.
Good.Goldorak wrote:I've wanted us to look into polarization of light at some point, and we'll try to see how far we may get with 3.1 OSL (as a first step in exposing some parts in the material system).
I'll upload video soon about my clear plastic (90% transmission) tomorrow...
--Learns/tips before buy my image:
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"


