Octane Stand Alone Benefit

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Matt
Posts: 3
Joined: Wed Jul 09, 2014 5:57 am

What are the animation features like in the standalone edition?

What's the process of exporting an animation from another 3D package, importing it into the standalone, and then rendering it?


Thanks
dsyee
Licensed Customer
Posts: 113
Joined: Wed Jan 08, 2014 5:37 am

I don't have much experience with this, but the best bet is probably to render inside the host application with a plugin. Standalone can read Alembic files, but depending on the host application's Alembic exporter, you may have to jump through lots of hoops to get material groups to show up. I have not had any luck with this using Maya's Pipeline Cache Alembic export (all meshes get assigned to a single materials). But Octane for Maya has its own Alembic export.

The Poser plugin does export animations with materials, but it looks like it needs to do some very complicated things for it to work.
Core i7-3770 / 16GB RAM / 2x GTX 780 6GB / Windows 7
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FooZe
OctaneRender Team
Posts: 1335
Joined: Tue May 15, 2012 9:00 pm

There are a bunch of option to try when loading alembic files into the standalone.
alembic_options.jpg
Unticking the "Merge materials with the same name" option might help you dsyee (if you have not already tried it!)
dsyee
Licensed Customer
Posts: 113
Joined: Wed Jan 08, 2014 5:37 am

Thanks Fooze - yes, I tried that, but apparently Maya's pipeline-cache export is kind of crap. :roll: I've heard the Octane scene export works well though. But now that v2.0 is out, there isn't as much of a need to export.
Core i7-3770 / 16GB RAM / 2x GTX 780 6GB / Windows 7
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