I understand that the stand alone version of Octane has to be purchased before buying a plugin. The stand alone edition looks really robust with features.
What are the benefits to using the stand alone version instead of a plugin - or do people use both.
thanks,
Julian
Octane Stand Alone Benefit
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There is a lot of 3d apps which has no integrated plugin yet or not planned to be release one. Maybe the best benefit is you can use octane.
W10 x64 32GB, EVGA GTX960 - EVGA GTX1060 - OSX 10.12.5 - CORE I5 3.4GHz
I use both, especially as the plugins haven't caught up with 2.0 yet. I can use 2.0 features in standalone right now, it's just not as convenient as the plugins.
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
I find that the stand alone really works well for us. We are able to take geometry and apply different materials quickly and render out different render targets. Also we can have multiple people working in separate files and just merge the .objs into out Octane file.
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
- wickedsunny
- Posts: 2
- Joined: Fri Jul 04, 2014 1:41 am
Can we export say a complete scene from Blender or Vue and take it inside the stand alone version for rendering?
- Vue2Octane

- Posts: 88
- Joined: Thu Jun 26, 2014 8:16 am
No, not complete scenes, at least from VUE. But you can export every tree etc. as .obj and import in Octane
Yes...When you load an OBJ into Octane, it creates a Mesh node that has a file reference. Next to the filename there's a "Refresh" button. So whenever you update the OBJ in your modeling application, you can export it again and hit Refresh and it will update the scene (as long as the file is in the same location).
Core i7-3770 / 16GB RAM / 2x GTX 780 6GB / Windows 7