Camera doesn't match with MB on

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

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juanjgon
Octane Plugin Developer
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Location: Spain

I don't check this issue yet. I am going to test it ASAP ... i am a bit busy this week :(

-Juanjo
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Hello Juanjo,

don't worry, i know you're doing the best for all of us
Thanks again,

Olivier
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

I think that the problem is that you are using a blur lenght of 100% ... this value is too high, even impossible with a real camera. Your MB trail is too long.

Try to render your scene with a blur lengh between 20% to 40%, I think that this should fix your problem. I am not sure what is the shutter speed of the real camera you are using, but I am sure that it is not the 100% of the frame lenght

-Juanjo
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Tahnks Juanjo,

i will try this asap

Olivier
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Hi Juanjo,

so i did a new test render with a 20% blur lenght
and it seems to work fine now thanks :)
Previous tests posted on page 1 where done with 50% which
obviously was to much whith a shaky camera (in fact last night i did also the test
with quick lw render at 50%, and the 3D shot is flying everywhere, just like Octane)
Next question is : how can i figure out the right blur length for
a DSLR camera? I did a quick research on Google and didn't find anything usefull.
I guess my shutter speed on the DLSR has an influence on it, but is there a way
to rely it to the MB blur length?
Also does aperture affects the MB?
Thanks a lot

Olivier
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