I listen to the conversation with great interest. Don't stop to blind us, Gabriele.

yes large octane planar lights with 3 different colors: white, slight orange, slight cyanacc24ex wrote:very nice and clean, the light behind the mirrors are great, I was having trouble with something like that, you are using large plane lights?
how long did it take you to set up the lights and bumps
I can see your take on the vray - it tends to have that certain plastic look, I guess octane has one now - warm and diffuse
how many textures per map are you using - like on that grey wall, I always go with a cheap option of setting up bump and a slight glossy, this one looks like there's a specular texture and a diffuse texture along with a bump or a normal texture?
I thought it was not compatible with 3dsmax plugin.. if I try to use Hair & Fur the renderviewport won't start..how did you do it?gabrielefx wrote:thank you,Pullakk wrote:Amazing as always.
How did you do that carpet...that must be modeled.
it's Max fur