
just practice some rendering skill
using tips from Gabriele (invisible light at windows, mix material of glossy and diffuse)
mlody47 (kodacrome and gamma 2.2)
and Enrico (some book mapping technique and outdoor background)
thanks guys

it's been a years I have unstable result at octane. having unsharp rendering etc
I thinks it's better now

still practice more in material
light pendant using falloff (mix diffuse blackbody emitter different color temp and power) but I change curve a bit
so the light do not washout
any advice is welcome

Thanks
Tony
just add the night view
reduce light at windows, increase at pendant, gamma 2.5, exposure increase from 5 to 20
