Caustics

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Ulfar
Posts: 15
Joined: Sat Mar 20, 2010 9:49 pm

Hey there dudes!
I have question for you
Have someone tried to get some nice looking caustics from water, glass material on the other objcet surface?
I ask you cause, I heard the best way is to use strong light from hdri, is there any other way?
Cheers!
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PhilBo
OctaneRender Team
Posts: 553
Joined: Wed Oct 21, 2009 2:36 pm
Location: Warren, Michigan USA

Caustics are best obtained with a strong, small light source like the sun or a similar HDRI file.
Win7 64| Two GTX 470s | Phenom II 920 | 8 GB
Win7 32| GTX 260 | Athlon X2 5000+ BE | 2 GB
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PhilBo
OctaneRender Team
Posts: 553
Joined: Wed Oct 21, 2009 2:36 pm
Location: Warren, Michigan USA

Oh, and also remember to change the render kernel from Direct Lighting to Path Tracing.
Win7 64| Two GTX 470s | Phenom II 920 | 8 GB
Win7 32| GTX 260 | Athlon X2 5000+ BE | 2 GB
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Sam
Licensed Customer
Posts: 1012
Joined: Mon Jan 11, 2010 10:06 am
Location: Geneva
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Caustics are best obtained with a strong, small light source like the sun or a similar HDRI file
The more dynamic range you have, the more bright the sun will be versus the other pixels
Check out Peter Guthrie (google for it) he sell really high dynamic range HDRI images, perfect for shadows and caustics (and perfect for architectural visualization)
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
Ulfar
Posts: 15
Joined: Sat Mar 20, 2010 9:49 pm

Huh I will check this hdri's, thanks guys for advices.
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