Hi,
I am transfering polypaint to texture in Z-Brush but the resulting texture is always 2K.
I have created a new texture before in 4K or 1K (I need 4K) but the result is 2K!
Any ideas how to create a 4K texture based by polypainting?
Cheers
I am using Z-Brush 4R3
Z-Brush Problem - Texture from Polypaint limited to 2K
got it.
The uv map settings (size) drive the texture resolution.
The uv map settings (size) drive the texture resolution.