(i hate the new UI
Octane Render Commercial v1.02 beta2 Released
- understand

- Posts: 177
- Joined: Mon Mar 22, 2010 4:05 pm
- Location: berlin
this rocks!!!
(i hate the new UI
)
(i hate the new UI
Win 8.0 64-bit | Gainward 460 GTX 2048mb (driver: latest) | Phenom 965 3.4ghz 140w | 12GB
Win 8.1 64-bit | EVGA 780ti Superclocked 3072mb (driver: latest) | i7 4930k 3.4ghz | 32GB
Win 7 64-bit Bootcamp | 650M 1GB (driver: 327.23) | i7 2.7ghz | 8GB
Win 8.1 64-bit | EVGA 780ti Superclocked 3072mb (driver: latest) | i7 4930k 3.4ghz | 32GB
Win 7 64-bit Bootcamp | 650M 1GB (driver: 327.23) | i7 2.7ghz | 8GB
I agree that the GUI is not as good as the previous one : the behaviour of the buttons to enable disable the render, the material picker and the Autofocus features is very weird and counter intuitive. Visually it is not obvious and it is not easy to see at first glance what is active or not.
@Radiance : please in beta 3, could you come back to the previous system ?.
@Radiance : please in beta 3, could you come back to the previous system ?.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
Try running octane under an administrative account the first time, just in case file system permission prevents it to write the license file where it should be. Also, are you sure the key has been generated for the machineID displayed in the box ?tonno wrote:hey
i try to instal in my mac but the license key that i keep the octane said is wrong..... why???
someone can hel me please![]()
/M
Hi,
I'm not sure I understand exactly your problem... could you be more specific ?
Thanks
/M
I'm not sure I understand exactly your problem... could you be more specific ?
Thanks
/M
hi thanks for help me.....
sorry for my bad english i try to explane
so i install the previously version of ocatne in windows via bootcamp with a license key and evertihnk works graet !!!
now i instal the mac version of octane and i use the same license key (is that ok???) but the program said invalid key....
i hope i explane well so you understand...
thanks again
sorry for my bad english i try to explane
so i install the previously version of ocatne in windows via bootcamp with a license key and evertihnk works graet !!!
now i instal the mac version of octane and i use the same license key (is that ok???) but the program said invalid key....
i hope i explane well so you understand...
thanks again
Please check if the software reports the same machine ID for both bootcamp and mac. If it does, the software should run with the same license key. But it is possible the two os will report a different one. In that last case, you should choose one of the two as your work operating system.
Regards
/M
Regards
/M
Ok I did not know that, thx for the tip.radiance wrote:you don't do that...pixym wrote:Anothere issue while opening OCS with an modified obj (without no modified material):
- Materials change, for example what was previouly "Mat A" become "Mat B" etc.
you load the OCS, and relink the new OBJ with the relinking button, at the end of the meshnode,
in a similar way than reloading a different image in an image texture node...
Radiance
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10
Net render : MB Asus Pro WS W790E-SAGE SE - XEON - 128GB - 2 x RTX 3090 - 3 x RTX 2080TI
Net render : MB Asus Pro WS W790E-SAGE SE - XEON - 128GB - 2 x RTX 3090 - 3 x RTX 2080TI