@big_jimmy : I think that the smooth parameter is enabled in your original Blender file. If you export again with the option Write material into OCS file, the smooth flag is set as it is in the Blend file each time;
The write material into OCS should imho be used only for the initial export.
Once the materials are set up, further exports for animation mustn't modify the materials, and this "Write material into OCS file" option must be disabled.
Also, using smooth for flat surfaces always give bad results and black artifacts. Even in Blender itself. Usually, smooth must be used only on meshes with at least a sufsurf level of 1.
v1.17 for builds at or above 45110
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
- larmannjan
- Posts: 81
- Joined: Mon Mar 07, 2011 7:25 pm
The download includes multiple .py which one do i install in blender?
Win 7 64-bit | GTX580 | i7- 2600 @ 3.4Ghz | 12GB
Copy the whole folder in scripts/addonslarmannjan wrote:The download includes multiple .py which one do i install in blender?
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
cgmo.net
- larmannjan
- Posts: 81
- Joined: Mon Mar 07, 2011 7:25 pm
So I installed all of the plug ins form the folder into blender. But how do i enable it. I do not see octane under export-import in the add ons menu.
How do i do this?
How do i do this?
Win 7 64-bit | GTX580 | i7- 2600 @ 3.4Ghz | 12GB
Any idea about my animation/export problem ?
My project is in standby for more than a week, and I am still stuck.
I would really need an interpretation of the console message... (please read previous posts).
My project is in standby for more than a week, and I am still stuck.
I would really need an interpretation of the console message... (please read previous posts).
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
The only thing I can think of is that the API changed in 2.63a. Revert back to a prior version and try again (for example I'm using 2.62 without bmesh and 1.13 exporter - and it works ok)ROUBAL wrote:Any idea about my animation/export problem ?
My project is in standby for more than a week, and I am still stuck.
I would really need an interpretation of the console message... (please read previous posts).
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
cgmo.net
@ROUBAL, thanks for your help - will try, but I think that these objects are set to flat shading anyway. Humph!ROUBAL wrote:@big_jimmy : I think that the smooth parameter is enabled in your original Blender file. If you export again with the option Write material into OCS file, the smooth flag is set as it is in the Blend file each time;
The write material into OCS should imho be used only for the initial export.
Once the materials are set up, further exports for animation mustn't modify the materials, and this "Write material into OCS file" option must be disabled.
Also, using smooth for flat surfaces always give bad results and black artifacts. Even in Blender itself. Usually, smooth must be used only on meshes with at least a sufsurf level of 1.
I guess if all else fails I'll edit the export scripts and see if I can find the smooth property and turn it off in the generation of the octane input files.
Good luck with your own export problem...
- larmannjan
- Posts: 81
- Joined: Mon Mar 07, 2011 7:25 pm
Just download the latest version of the importerlarmannjan wrote:I am still trying to get he exporter installed but I can't seem to find it anywhere.
go to addins, then add a new addin - select the zip file containing all of the .py files
it should return you to the addin dialog, you then need to scroll down and enable the octane addin
Once that's done you'll have Octane listed as a render option, but you;ll need to setup the path to your Octane executable
Watch the video below it goes into some detail on how to set up after this stage
http://vimeo.com/19015219