Actually only you and one or two user more have this issue. I had to place in my computer 3 more videocards to reproduce that bug. I try to fix it as soon as possible.nrygpu wrote:Yes I wish we could use the 3DS Max Octane plugin but right now it is just too buggy. I hope in the future that it will work better. With OctanePowerTools we were able to export the whole scene and render a 27 second video in 10 minutes with Octane Standalone and the PowerTools together. Would be nice if Refractive Software could team up with the OctanePowerTools to make a better solution either for 3DS Max or even just Octane Standalone.t_3 wrote:uuuh, that hurts!nrygpu wrote:As of right now I think we are going to have to use Octane Standalone with OctanePowerTools to export the whole scene and camera from 3DS Max at once. We tested this process and it works very well. Is very fast to render and animation sequence once the scene is in Octane Standalone.
SCNR
I am not too happy that I bought 2 full licenses of Octane and the 3DS Max plugin and Refractive Software claims that the full animation features work inside Max with Octane plugin and they clearly do not. The Octane for 3DS Max plugin is extremely buggy at this point and crashed 3DS Max so much. When it does finally render a range of frames for an animation half of them come out filled with noise so it has a been a big waste of my time and money to buy the 3DS Max plugin when I should have just bought the Octane Standalone version along with OctanePowerTools to begin with.
Refractive Software should really state on there website that the 3DS Max plugin for Octane is not capable of rendering full featured animations using the 3DS Max tools. Even using backburner there are still huge problems. I hope they can fix these issues soon otherwise I have 2 licenses of 3DS Max Octane plugin that I cannot use.
Have you tried a last version WITHOUT backburner what I sent to you yesterday?