amplificador

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ivox2
Licensed Customer
Posts: 7
Joined: Tue Mar 09, 2010 12:14 am
Location: Barcelona

hola este es mi primer render con octane, el modelo es sacado de internet i texturizado por mi.
Attachments
ampli linear of.jpg
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

very nice but there are some smoothing issues on the edges of the knobs.

maybe try subdividing them a bit more.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
isrgil
Licensed Customer
Posts: 8
Joined: Thu May 13, 2010 2:31 pm

Que tarjeta grafica tienes?
Cuales son tus impresiones utilizando octane?
Crees que es valido para la renderización de exteriores?
Que limitaciones tiene en cuanto a complejidad de escena y numero de polígonos?
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

isrgil wrote:Que tarjeta grafica tienes?
Cuales son tus impresiones utilizando octane?
Crees que es valido para la renderización de exteriores?
Que limitaciones tiene en cuanto a complejidad de escena y numero de polígonos?
can someone tell me what this means ? is it spam ?

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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n1k
Posts: 401
Joined: Mon Jan 11, 2010 7:55 pm
Contact:

Well, it's not spam as far as my spanish goes:) (basic course)
Rough translation:

1. Which graphic card do you have?
2. What are your impressions using octane?
3. Is it good for rendering exteriors?
4. What are limitations regarding polycount?

Seems like standard questions:)

Somebody correct me if I'm wrong.

Cheers,
n1k
[email protected], 8gb RAM, Gainward GF 460 GTX 2048mb,Win7 64bit.

http://continuum3d.blogspot.com/
jipe
Licensed Customer
Posts: 28
Joined: Wed Mar 17, 2010 12:40 am

My Spanish is rusty, but I believe he was asking ivox what graphics card he used and what he thought of Octane (e.g. what limitations, if any).

[Edit: beaten to the punch :)]
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

can someone answer him ?

octane is excellent for exteriors, and polycount depends on your GPU memory. with a GTX480 or GTX470 you can easily handle 5 million polies with a few large textures aswell.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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n1k
Posts: 401
Joined: Mon Jan 11, 2010 7:55 pm
Contact:

Well here is rough translation again:

Octane es excelente para exteriores, y Polycount depende de su memoria de la GPU. Con una GTX480 o GTX470 usted puede manejar fácilmente 5 millones polies con un número reducido de grandes texturas también.

It would be wiseif someone who isgood at spanish check this..
[email protected], 8gb RAM, Gainward GF 460 GTX 2048mb,Win7 64bit.

http://continuum3d.blogspot.com/
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Proupin
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Posts: 735
Joined: Wed Mar 03, 2010 12:01 am
Location: Barcelona
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nk1, that's more like a mexican Yoda... but pretty close!

Octane es excelente para exteriores, y el Polycount depende de la memoria de la GPU. Con una GTX480 o GTX470 puedes manejar fácilmente 5 millones polígonos con unas cuantas texturas grandes también.

En el root del foro encontrarás la sección en español, si no puedes con el inglés inténtalo ahí, te contestaremos!! :D
(in the forum's root you'll find the spanish section, if you can't handle english try there, we'll answer!!)
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
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n1k
Posts: 401
Joined: Mon Jan 11, 2010 7:55 pm
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Cool.:) Tnx for correcting it.

Cheers,
n1k
[email protected], 8gb RAM, Gainward GF 460 GTX 2048mb,Win7 64bit.

http://continuum3d.blogspot.com/
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