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This is necessary to avoid this forum being flooded by spam.
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
can someone tell me what this means ? is it spam ?isrgil wrote:Que tarjeta grafica tienes?
Cuales son tus impresiones utilizando octane?
Crees que es valido para la renderización de exteriores?
Que limitaciones tiene en cuanto a complejidad de escena y numero de polígonos?
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Well, it's not spam as far as my spanish goes:) (basic course)
Rough translation:
1. Which graphic card do you have?
2. What are your impressions using octane?
3. Is it good for rendering exteriors?
4. What are limitations regarding polycount?
Seems like standard questions:)
Somebody correct me if I'm wrong.
Cheers,
n1k
Rough translation:
1. Which graphic card do you have?
2. What are your impressions using octane?
3. Is it good for rendering exteriors?
4. What are limitations regarding polycount?
Seems like standard questions:)
Somebody correct me if I'm wrong.
Cheers,
n1k
can someone answer him ?
octane is excellent for exteriors, and polycount depends on your GPU memory. with a GTX480 or GTX470 you can easily handle 5 million polies with a few large textures aswell.
Radiance
octane is excellent for exteriors, and polycount depends on your GPU memory. with a GTX480 or GTX470 you can easily handle 5 million polies with a few large textures aswell.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Well here is rough translation again:
Octane es excelente para exteriores, y Polycount depende de su memoria de la GPU. Con una GTX480 o GTX470 usted puede manejar fácilmente 5 millones polies con un número reducido de grandes texturas también.
It would be wiseif someone who isgood at spanish check this..
Octane es excelente para exteriores, y Polycount depende de su memoria de la GPU. Con una GTX480 o GTX470 usted puede manejar fácilmente 5 millones polies con un número reducido de grandes texturas también.
It would be wiseif someone who isgood at spanish check this..
nk1, that's more like a mexican Yoda... but pretty close!
Octane es excelente para exteriores, y el Polycount depende de la memoria de la GPU. Con una GTX480 o GTX470 puedes manejar fácilmente 5 millones polígonos con unas cuantas texturas grandes también.
En el root del foro encontrarás la sección en español, si no puedes con el inglés inténtalo ahí, te contestaremos!!
(in the forum's root you'll find the spanish section, if you can't handle english try there, we'll answer!!)
Octane es excelente para exteriores, y el Polycount depende de la memoria de la GPU. Con una GTX480 o GTX470 puedes manejar fácilmente 5 millones polígonos con unas cuantas texturas grandes también.
En el root del foro encontrarás la sección en español, si no puedes con el inglés inténtalo ahí, te contestaremos!!

(in the forum's root you'll find the spanish section, if you can't handle english try there, we'll answer!!)
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
http://proupinworks.blogspot.com/
Cool.
Tnx for correcting it.
Cheers,
n1k

Cheers,
n1k