Bathroom (texture environment)

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said
Licensed Customer
Posts: 72
Joined: Tue Nov 29, 2011 11:17 am

Hello Guys,

i have a question i use current octan for 3ds max but i dont know how i can use texture environment.
I want to use a hdri image for the environment.

this is not the final render i know its a little bit noisly

i hope you can help me, thx!


greeting
Said
Attachments
badezimmer.jpg
Windows 7 64bit
i7 2600k 3,5 GHz
Asus GTX 570
16GB DDR 3

Archicad 15____Cinema 4D R13______3Ds Max 2011_____Octane for 3Ds Max
MaTtY631990
Licensed Customer
Posts: 754
Joined: Thu Apr 08, 2010 8:38 pm

In the 3dsmax environment slot click and select the texture environment node and then drag and drop from slot to create an instance in the material editor.
That's it, change where it says value to texture and then locate your HDRI.
said
Licensed Customer
Posts: 72
Joined: Tue Nov 29, 2011 11:17 am

Hello MaTtY631990,

thx now it works! :o
Windows 7 64bit
i7 2600k 3,5 GHz
Asus GTX 570
16GB DDR 3

Archicad 15____Cinema 4D R13______3Ds Max 2011_____Octane for 3Ds Max
said
Licensed Customer
Posts: 72
Joined: Tue Nov 29, 2011 11:17 am

this time with texture environment

i have it rendered with pathtracing but it took a long time and it is still noisly
any other idea how to render or maybe my settings are wrong?

what about pmc maybe better results?


greeting
said
Attachments
16.jpg
octan for 3ds max2.jpg
Windows 7 64bit
i7 2600k 3,5 GHz
Asus GTX 570
16GB DDR 3

Archicad 15____Cinema 4D R13______3Ds Max 2011_____Octane for 3Ds Max
relox
Licensed Customer
Posts: 58
Joined: Tue Oct 25, 2011 8:45 am

Really like the image but pmc takes more time than path tracing, i think noise will still there with white surface i dont know why but with textures it doesnt happend. We need to wait until a new release i think, try let the image rendering to 64000 max samples noise will reduce little bit but the grainy efect it still there.
User avatar
roeland
OctaneRender Team
Posts: 1823
Joined: Wed Mar 09, 2011 10:09 pm

Try putting a sky portal in the window, see TUTORIAL/DIAGRAM: How Portals work and how to use them.

--
Roeland
said
Licensed Customer
Posts: 72
Joined: Tue Nov 29, 2011 11:17 am

Hello relox and roeland,

thx for u comments and you tip roeland :)

i will try it and upload the result!


greeting
said
Windows 7 64bit
i7 2600k 3,5 GHz
Asus GTX 570
16GB DDR 3

Archicad 15____Cinema 4D R13______3Ds Max 2011_____Octane for 3Ds Max
said
Licensed Customer
Posts: 72
Joined: Tue Nov 29, 2011 11:17 am

Hello,

this time with portal :P
samples 4200 rendertime 1 hour~ (much better)
good result for 1 hour and only 4200 samples

the first rendering 20.000 ~ samples rendertime 5 hour~ (noisly)

thx a lot for you comment roeland, it is really easy to use ;)



greeting
said
Attachments
with portal
with portal
Windows 7 64bit
i7 2600k 3,5 GHz
Asus GTX 570
16GB DDR 3

Archicad 15____Cinema 4D R13______3Ds Max 2011_____Octane for 3Ds Max
KaroBastardKiter
Licensed Customer
Posts: 132
Joined: Mon Sep 19, 2011 8:53 am
Location: London, UK

Said,

you should try rendering 2x-4x the final size with less maxsamples and then scale down.

The result is quicker and better.

Karol
Alienware M17x R3 | GTX 460M | Quad 2.0 GHz | 8 GB
Win 7 x64 | Blender 2.59 | Octane
said
Licensed Customer
Posts: 72
Joined: Tue Nov 29, 2011 11:17 am

Hello KaroBastardKiter,

thx for you contribution this is a nice trick i will test it :)

greeting
said
Windows 7 64bit
i7 2600k 3,5 GHz
Asus GTX 570
16GB DDR 3

Archicad 15____Cinema 4D R13______3Ds Max 2011_____Octane for 3Ds Max
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