Animation Testing, amazing speed and quality

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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nildoe
Licensed Customer
Posts: 464
Joined: Wed Sep 14, 2011 9:03 am
Location: Maputo-Mozambique
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Hi All,

this is just a performance and animation test im making using latest octane 2.57 in max2011, this frame took only 32 seconds on DL+AO on 384samples (58sec on DL+Diffuse), using 2*gtx480, the scene translation time is around 13seconds, i am in AWE at the moment, i can't thank enough the refractive team for all their hard work, and to think that we don't even have instancing or object transform capabilities yes...yet we can already do stuff like this...its just amazing, if we could just have a tick box (and preview textures in viewport in Direct3d mode) that we could use it to tell octane to just render a camera animation (if no object deformaton was going on) this would be even faster!!!

i was a Vray and MachStudio Pro user and to get vray to render at this quality (flicker free!!! mind you) would take much longer

frame size is 960x540 btw and in this case only camera is moving...

the FG Grass and BG Trees are mapped planes, all else are polygons

Please keep adding features and don't stop please :)

Thank you SO MUCH!

Nildo
Attachments
Anim0000.JPG
Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!

MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
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