Hi
Will their be possibly any support for the 3dsmax standard lights such as omni and spot lights similar to what iray can do.
3dsmax standard lights
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- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
point light in Max is a spherical light with radius zeroMaTtY631990 wrote:Hi
Will their be possibly any support for the 3dsmax standard lights such as omni and spot lights similar to what iray can do.
Spot light is a light that can be simulated creating a cylinder with an emitter inside
Btw I asked to Karba to add spherical and planar lights without create geometries and then assign materials+blackbody
This process could be done internally by the plugin. With light primitives we will have more controls in one ui panel: dimensions, temperature, color, samples, on-off switch, double side, skyportal, texture.
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