i have problema into my scene i can't see the textures applied in my objects
can you tell me please why happen this ?
thank you octanerender team
            
			
									
						
										
						OctaneRender® for 3ds max® v1.0 beta 2.56 [OBSOLETED]
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- jamestmather
 
- Posts: 112
 - Joined: Fri Jan 22, 2010 7:04 pm
 
I did this - texture- load image - applied to the boject (and visible in the viewport) - hit render - reads white.
Any ideas?
James
            
			
									
						
										
						Any ideas?
James
- MaTtY631990
 
- Posts: 754
 - Joined: Thu Apr 08, 2010 8:38 pm
 
Change diffuse slot type to texture and load an image texture node then load a texture map into that slot.
            
			
									
						
										
						Nobody else has problems like that?Andy wrote:Opening the Octane viewport as a seperate window (from the render settings dialog) works. But it crashes max when you rightclick inside this Octane viewport.Andy wrote:Same here. GTX240M (VERDE R285 DRIVER v285.79), 3ds max 2012 x64 & 3ds max 2011 x64 on Win7 SP1 german, Octane Standalone v2.55b.
Finally!,I made it crashAndy wrote:Nobody else has problems like that?Andy wrote:Opening the Octane viewport as a seperate window (from the render settings dialog) works. But it crashes max when you rightclick inside this Octane viewport.Andy wrote:Same here. GTX240M (VERDE R285 DRIVER v285.79), 3ds max 2012 x64 & 3ds max 2011 x64 on Win7 SP1 german, Octane Standalone v2.55b.
It´s rock solid for all other abuse I did, but simple thing like that made it crash, beside not always able to use the syringe/tool in materialeditor this is some serious brilliant piece of art (flowers 2 the code).
For a plugin, this is almost no plugin, impressed.
3x I7/16gb/GTX570/XFX5870/GTX Titan
			
						- gabrielefx
 
- Posts: 1701
 - Joined: Wed Sep 28, 2011 2:00 pm
 
I confirm the bug with Max 2012 Sp2 clicking with right mouse button on Octane framebuffer selecting another camera from the menu.Andy wrote:Nobody else has problems like that?Andy wrote:Opening the Octane viewport as a seperate window (from the render settings dialog) works. But it crashes max when you rightclick inside this Octane viewport.Andy wrote:Same here. GTX240M (VERDE R285 DRIVER v285.79), 3ds max 2012 x64 & 3ds max 2011 x64 on Win7 SP1 german, Octane Standalone v2.55b.
Windows 7 64 Ultimate
					Last edited by gabrielefx on Thu Dec 22, 2011 6:43 pm, edited 2 times in total.
									
			
						
							 quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB 
			
						I love MR, but Iray never made me confident in comeing up with my way 
 
This is Iray the old MR style, love it.
I still remember my glass/sphere/glowing christmas three scene from 10yr back.
Octane do it in 5min, if no huge res ver.
The glow alone is worth 99£, best gift there is for rendernuts.
            
			
									
						
							This is Iray the old MR style, love it.
I still remember my glass/sphere/glowing christmas three scene from 10yr back.
Octane do it in 5min, if no huge res ver.
The glow alone is worth 99£, best gift there is for rendernuts.
3x I7/16gb/GTX570/XFX5870/GTX Titan