Nvidia FX 9800

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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hey,

Octane will support using multiple GPU's soon (in a few weeks),
without using or needing SLI.

So a double card like a GTX295 could be good.
you could start using it currently, use the 2nd card (sub-card of the dual card in one) for rendering,
and the first card for display, then you get a responsive display while rendering with octane...

then later on, you can use both when octane supports it.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
juan
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Posts: 61
Joined: Tue Feb 16, 2010 12:50 am
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THATS SO GREAT!

i have a question, how is it going to handle the Vram ? i mean is it goingo to create the scene twice (in each card´s memory) or is it gong to be distributed in both?

if not , could be this possible? (hope so :) )

thanks
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sr2 mobo / dual Xeon E5620 3.2Ghz / geforce gtx 480 + geforce 580 3gb msi twin frozr III / 20gb RAM
YoonKyung
Licensed Customer
Posts: 220
Joined: Mon Feb 22, 2010 4:41 am

juan wrote:THATS SO GREAT!

i have a question, how is it going to handle the Vram ? i mean is it goingo to create the scene twice (in each card´s memory) or is it gong to be distributed in both?

if not , could be this possible? (hope so :) )

thanks
I hope so too, but as far as I know, each GPU must have same scene and data.
If not, data traffics between GPUs will make performance seriously down,
since band width of PCIe(2GB/sec(r/w)) is much lower than that of VRAM(90GB/sec).

Code: Select all

c:\> bandwidthTest.exe
Running on......
      device 0:GeForce GTX 295
Quick Mode
Host to Device Bandwidth for Pageable memory
.
Transfer Size (Bytes)   Bandwidth(MB/s)
 33554432               4908.7

Quick Mode
Device to Host Bandwidth for Pageable memory
.
Transfer Size (Bytes)   Bandwidth(MB/s)
 33554432               4860.2

Quick Mode
Device to Device Bandwidth
.
Transfer Size (Bytes)   Bandwidth(MB/s)
 33554432               93794.1

&&&& Test PASSED

Press ENTER to exit...
Last edited by YoonKyung on Mon Mar 15, 2010 7:49 pm, edited 1 time in total.
Win7 64 | 2x XEON | 12GB | 8x GTX580
Win7 64 | 2x XEON | 12GB | 8x GTX580
Win7 64 | 2x XEON | 12GB | 8x GTX580
Win7 64 | 2x XEON | 12GB | 8x GTX580
MadMinstrel
Licensed Customer
Posts: 63
Joined: Wed Feb 10, 2010 8:20 am

As I understand it, both the cards need only the scene data. It would be nice to split the render target between them, which can get pretty large on a 12MP image.
Win 7 x64 | Geforce GTX295 | Quad 2.4GHz | 4GB
YoonKyung
Licensed Customer
Posts: 220
Joined: Mon Feb 22, 2010 4:41 am

MadMinstrel wrote:As I understand it, both the cards need only the scene data. It would be nice to split the render target between them, which can get pretty large on a 12MP image.
Yes, each GPU don't have to keep entire render target, I agree with you.
Win7 64 | 2x XEON | 12GB | 8x GTX580
Win7 64 | 2x XEON | 12GB | 8x GTX580
Win7 64 | 2x XEON | 12GB | 8x GTX580
Win7 64 | 2x XEON | 12GB | 8x GTX580
reberts2
Licensed Customer
Posts: 105
Joined: Tue Feb 23, 2010 2:48 pm

So SLI will not be needed, utilized or valuable in an existing or future Octane setup?
Thanks.
Win 7 64 | GTX260 x 2 | Core i7 860 | 4GB & OSX 10.6 | 8600M GT | Core 2 Duo | 4GB
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

reberts2 wrote:So SLI will not be needed, utilized or valuable in an existing or future Octane setup?
Thanks.
no, cuda does not use SLI.
SLI is only for directX and OpenGL games/apps.

Cuda uses the GPUs as separate processors much like multiple CPU cores.
So it can function with a mix of different GPUs and no SLI is needed.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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