Sounds like a good idea. Let us know about their reaction please!+10 I will be in Barcelona in 2 weeks and I will pop into the McNeel Europe office to talk with the man in charge and see what he think about..
Rhino plugin using SDK/API?
Moderator: face_off
AMD Phenom II X6 1090T, 3.2 GHz
Zotac GeForce GTX 1060 AMP! 6 GB
Rhino 5
octane 1.20
WIN 7 (64)
Zotac GeForce GTX 1060 AMP! 6 GB
Rhino 5
octane 1.20
WIN 7 (64)
Did you read this?
Sounds promising to me....* What about other plugin products for example: Maya, Sketchup, Lightwave, C4D, Modo, Blender, Rhino, etc ???
The 3ds max plugin product is our 'pilot' plugin.
It's development started already quite a while ago, and it's development also included developing an SDK (to allow plugins like this one to be developed).
We did not want to have a community based / open initiative (like the exporters scripts we already have had for a long time, developed by community members), as we want to produce complete, commercial plugin products like this one with guaranteed future, longevity and customer support.
We are currently developing half a dozen plugin products, some of them with SDK licensed partners.
These plugin products will be %100 identical in look and functionality (to the degree it's possible in the particular 3d application it's for) and they will be sold and priced the same as the 3ds max plugin. They will be announced and sold via our website when they are, on an individual basis, ready.
It would be very frustrating for customers who are anxiously awaiting a plugin for their particular 3d package, if we announce a plugin for it, and a few weeks later, due to unforeseen factors, the plugin development is delayed or stopped. Therefore, we will announce them, just like we announced this plugin for 3ds max, when the time is right, a few weeks before they are ready, and we can show the plugin in a demo video at work.
We cannot announce which other plugins are currently in development for these reasons, so please don't ask yet, just be a bit patient until we announce each one.
We can say that they will be announced soon (during the next 1-2 months), and, we are constantly receiving additional SDK applications, so don't worry about your particular/favorite 3d package, we are confident that yours will be supported sooner or later.
AMD Phenom II X6 1090T, 3.2 GHz
Zotac GeForce GTX 1060 AMP! 6 GB
Rhino 5
octane 1.20
WIN 7 (64)
Zotac GeForce GTX 1060 AMP! 6 GB
Rhino 5
octane 1.20
WIN 7 (64)
I was speaking with McNeel Europe about this issue, too.
To sum it up they basically said that they do not develope 3rd party render plug ins themselves but they are willing to give support and aid to help developing this. They are aware of Octane Renderer and recommend it to many clients.
To sum it up they basically said that they do not develope 3rd party render plug ins themselves but they are willing to give support and aid to help developing this. They are aware of Octane Renderer and recommend it to many clients.
Surestiwi wrote:Sounds like a good idea. Let us know about their reaction please!+10 I will be in Barcelona in 2 weeks and I will pop into the McNeel Europe office to talk with the man in charge and see what he think about..

Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A