Hi.
I've just come across this and it's a really awesome renderer. The only thing I can't seem to figure out is how to get interior lights into the scenes.
It appears the light is actually coming from a mesh which is cool.
My question is
1. How to get a mesh to emmit light?
2. Can the light be moved around inside Octane or do I have to go back in the modeling program (C4D) to do that?
I looked in the help manula, but it still wasn't very clear unleses I missed soething.
Is there a tutorial on this somewhere? Thanks.
Creating and modifying interior lights?
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- mib2berlin

- Posts: 1194
- Joined: Wed Jan 27, 2010 7:18 pm
- Location: Germany
Hi, have a look to the tutorial series from radiant emissions (part 12):
http://www.refractivesoftware.com/forum ... =21&t=7566
Moving mesh lights is not possible in octane atm., you have to use your 3d software and export and reimport in octane.
Cheers, mib.
http://www.refractivesoftware.com/forum ... =21&t=7566
Moving mesh lights is not possible in octane atm., you have to use your 3d software and export and reimport in octane.
Cheers, mib.
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Octane 3.08 Blender Octane
- Dreamcube018
- Posts: 15
- Joined: Sat Oct 22, 2011 4:04 am
Ah thanks so much for your reply. Sorry it took a bit for me to respond.
These are quite helpful... aw, a shame you can't move the lights while in Octane though... hopefully that'll be adde in the future.
These are quite helpful... aw, a shame you can't move the lights while in Octane though... hopefully that'll be adde in the future.