Blender 2.6RC

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Post Reply
User avatar
steveps3
Licensed Customer
Posts: 1118
Joined: Sat Aug 21, 2010 4:07 pm
Location: England

The release candidate for blender 2.6 is available to download from www.blender.org. Looks like the road to 2.6 is almost at an end.
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
User avatar
steveps3
Licensed Customer
Posts: 1118
Joined: Sat Aug 21, 2010 4:07 pm
Location: England

and it has crashed on me twice already. Maybe not such a good RC :(
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
User avatar
matej
Licensed Customer
Posts: 2083
Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

Nice steady progress. I'll wait for the final release, though. 2.59 works fine.

I just noticed that the 2.61 release (Dec 2011) is supposed to already contain Cycles, huh?
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
Daniel
Licensed Customer
Posts: 412
Joined: Wed Aug 11, 2010 9:52 am

I wonder what features Cycles will have.
Core i7 950 @3.07GHz | GTX 460 2GB | 12GB RAM | Window 7 x64
User avatar
steveps3
Licensed Customer
Posts: 1118
Joined: Sat Aug 21, 2010 4:07 pm
Location: England

Cycles is starting to look pretty good. They have made tremendous progress on it.
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
Alain
Licensed Customer
Posts: 270
Joined: Tue Jan 12, 2010 12:12 pm

..and cycles supports instancing already.
But no directlight (only mesh emitters) yet.

So Octane is the more usable Renderer for me at the moment :-)

Kind regards
Alain
Intel Pentium 2.8 GHz 2 Cores, 8 GB RAM, GeForce GTX Titan 8GB, Blender 2.72b, Win 7 64 Bit
User avatar
steveps3
Licensed Customer
Posts: 1118
Joined: Sat Aug 21, 2010 4:07 pm
Location: England

Oh yes, Octane all the way for me.
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
User avatar
ROUBAL
Licensed Customer
Posts: 2199
Joined: Mon Jan 25, 2010 5:25 pm
Location: FRANCE
Contact:

While waiting for a faster animation system in Octane, Cycle may be interesting to render animated parts and composite them into the main image rendered in Octane.

I don't know if Cycle allows Shadows Caster and Shadow Catcher materials, but if it is the case, it will be imho a good complementary render.

This way we could benefit of the best quality and speed from Octane for the main part of the image and the easy animation from Blender with reasonable rendering time in Cycle.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
telemmaite
Licensed Customer
Posts: 77
Joined: Tue Jun 01, 2010 7:50 am
Location: Sofia,Bulgaria

Im really starting to wonder about the speed of Octane when compared to Cycles.
This was rendered in exactly 24min with Pathtracing in Cycles... I will not get similar result in Octane even after 1hour and using PMC+portals.
Maybe im doing something very wrong but i doubt it. I also tried some Cornell boxes Octane vs Cycles ...and man the speed hurts!
Attachments
cycles_post2.jpg
i5 2500K 4.7Ghz | Ram 4GB 1600mhz Kingston | Palit GTX 470 | Win7 64x | Octane with Blender 2.59
Post Reply

Return to “General Discussion”