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MaTtY631990
Licensed Customer
Posts: 754
Joined: Thu Apr 08, 2010 8:38 pm

Old interior that I used in the very early versions of beta. I decided that lots more elements needed to be added and the fireplace model needed more detail. Daylight renders were done with pathtracing and the interior night renders were done with pmc. Theres lots of different lighting scenarios here. The whole scene took up all my GPU ram for the GTX 470. 2 million polys which was 617mb in octane and textures took about 376 mb.

pathtracing for daylight renders 1hour and 30minutes

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Daylight and interior light was 4 hours with pmc
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interior lights for full view 4 hours with pmc.
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1 hour pmc for last remaining shots.
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necko77
Posts: 323
Joined: Thu Jan 21, 2010 11:27 am
Location: Bosnia&Hercegovina

great renders man !

good job !
ArchiCad, Blender, Moi3d
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tyrot
Licensed Customer
Posts: 144
Joined: Sun Dec 19, 2010 8:43 am

holy bounce! fantastic!
..
Qtoken
Licensed Customer
Posts: 40
Joined: Fri Oct 08, 2010 2:43 pm
Location: Sault Ste Marie, ON, Canada

A wonderful display of such a wide variety of materials... This scene must have really put your available render memory to good use.
Win7 x64 - i7 920 - 6GB RAM - GTX470 - Blender - 3DCoat - Octane.
3rdeye
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Posts: 328
Joined: Tue Aug 24, 2010 11:15 pm
Location: India
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Amazing work mate...some of the best renders I've seen yet..!!

3rdeye
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hmk
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Joined: Wed May 12, 2010 10:32 pm
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Great details, materials, textures and lighting. Keep up the good work :)
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retmia
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Posts: 31
Joined: Thu Aug 04, 2011 7:04 pm
Location: Paris, France.
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Waw, this is very impressive, your shaders are awesome! Home Made Textures?
We're getting to some very realistic imperfections which creates a very interesting style. It makes me think of the mood of the Kubrick's movie : Eyes Wide Shut. There're only few details who don't lie (I think of the tilings under the chimnee and the laser sliced orange (plus, but less visible the power strip, with power cables, mines are never that well laying down on the floor ^^)
Bur really this is gorgeous!
What software are you working on?
retmia.net
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i7 3930k - 2x ASUS GTX590 - 16GB DDR 3 - Corsair AX1200
MaTtY631990
Licensed Customer
Posts: 754
Joined: Thu Apr 08, 2010 8:38 pm

3dsmax for modelling plus everything else and photoshop for textures. I used zbrush to add detail to the ceramic statue and fireplace and they are all mesh. The statue was about 250, 000 polygons and the shelf was 750, 000 polys. The shaders for the circular basket held by the figure were done just using a mixture of the gradient node and procedural materials with filmwidth added.
ycarry
Licensed Customer
Posts: 202
Joined: Thu Feb 04, 2010 7:55 pm
Location: France

Impressive work :shock:
Great modeling and acceptable render times. Bravo!
With more work on fabrics (window and sofa) it will be perfect.
ribrahomedesign
Licensed Customer
Posts: 415
Joined: Fri Mar 05, 2010 9:32 am

fantastic , especially the daylight shots very realistic ,bravo.
Rico
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.
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