Hi octaners,
here is my last work.
PMC,20 h, original size 3500x3550, cca 12000 samples, hdr+blackbodies, little postpro.
cheers Jan
Bedroom pmc 249
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- jan kudelasek
- Posts: 189
- Joined: Thu May 13, 2010 3:25 pm
- Contact:
W7 / Quad Core Xeon E5405 / 24G / Asus ENGTX 480, 580 / http://www.allcity.cz / https://www.facebook.com/pages/Allcity/ ... e=bookmark
realy nice work!I like the whole design idea!
about the rendering a little bit of cooking would be great and check the scale of the bump or normal on floor there seems to be a mismatch....
about the rendering a little bit of cooking would be great and check the scale of the bump or normal on floor there seems to be a mismatch....
Win XP 32bit | Nvidia Quadro FX 1700(display) and GTX 470 | Intel Core2 Quad 2.66 Ghz | 3 GB RAM
why dont you use 2.52 ???
http://www.refractivesoftware.com/forum ... 54&start=0
fixed bug in PMc kernel that kept the exploration strength at the minimum
who knows, mybe this will mean something, i dont know
after 20 hours its still noisey, or is it DOF or i have to buy glasses . . . and i can see that you have gtx460...when i bought myself gtx460 i thought that i will not have problems with speed, but rendeing with 336 cuda cores is very slowly so i will surly invest in 1000 more....at the end its probably some of your materials that make these scene so hard to clean it self
I wish that some1 from octane team write material explanation, or at least some link or what ever, where we can read about IOR, refrection, reflection...cos its very easy to make things wrong here and errors are only visible after 15-20 hours
some PRESETS would do great job...
Some experienced users could write a PRESETS and that could be part of octane render on next reliese...PLZ
good render anyway
http://www.refractivesoftware.com/forum ... 54&start=0
fixed bug in PMc kernel that kept the exploration strength at the minimum
who knows, mybe this will mean something, i dont know

after 20 hours its still noisey, or is it DOF or i have to buy glasses . . . and i can see that you have gtx460...when i bought myself gtx460 i thought that i will not have problems with speed, but rendeing with 336 cuda cores is very slowly so i will surly invest in 1000 more....at the end its probably some of your materials that make these scene so hard to clean it self
I wish that some1 from octane team write material explanation, or at least some link or what ever, where we can read about IOR, refrection, reflection...cos its very easy to make things wrong here and errors are only visible after 15-20 hours

Some experienced users could write a PRESETS and that could be part of octane render on next reliese...PLZ

good render anyway

ArchiCad, Blender, Moi3d
GTX 580 3GB
Win 7, 64 Bit
GTX 580 3GB
Win 7, 64 Bit
I like your lighting
Great render
Great render

http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
Brilliant render, gratuluju. This is where i aim to get with my interior renders one day.
Intel Core i7 980x @ 3,78GHz - Gigabyte X58A UD7 rev 1.0 - 24GB DDR3 RAM - Gainward GTX590 3GB @ 700/1400/3900 Mhz- 2x Intel X25-M G2 80GB SSD - WD Caviar Black 2TB - WD Caviar Green 2TB - Fractal Design Define R2 - Win7 64bit - Octane 2.57
- MaTtY631990
- Posts: 754
- Joined: Thu Apr 08, 2010 8:38 pm
What are your settings for pmc kernel. Also you did't have any material set to pure colour like full white. How many polys is the lamp bulb.
How did you do the glares on the ceilings?
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Post production i think.mbetke wrote:How did you do the glares on the ceilings?
Good render:)
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Octane Render Power Tools, Animation Tools for Octane Render
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Intel Core i7 920 @ 2.67GHz - RAM 12.0 GB
Asus P6T7 WS SuperComputer GTX 480