Bedroom pmc 249

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jan kudelasek
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Hi octaners,

here is my last work.
PMC,20 h, original size 3500x3550, cca 12000 samples, hdr+blackbodies, little postpro.

cheers Jan
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loznice_02_12700_00006.jpg
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joseph
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realy nice work!I like the whole design idea!
about the rendering a little bit of cooking would be great and check the scale of the bump or normal on floor there seems to be a mismatch....
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necko77
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Location: Bosnia&Hercegovina

why dont you use 2.52 ???

http://www.refractivesoftware.com/forum ... 54&start=0
fixed bug in PMc kernel that kept the exploration strength at the minimum
who knows, mybe this will mean something, i dont know :)


after 20 hours its still noisey, or is it DOF or i have to buy glasses . . . and i can see that you have gtx460...when i bought myself gtx460 i thought that i will not have problems with speed, but rendeing with 336 cuda cores is very slowly so i will surly invest in 1000 more....at the end its probably some of your materials that make these scene so hard to clean it self

I wish that some1 from octane team write material explanation, or at least some link or what ever, where we can read about IOR, refrection, reflection...cos its very easy to make things wrong here and errors are only visible after 15-20 hours :) some PRESETS would do great job...
Some experienced users could write a PRESETS and that could be part of octane render on next reliese...PLZ :)

good render anyway :)
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ironelix
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great image! well done
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tonycho
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I like your lighting
Great render :D
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Timmaigh
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Brilliant render, gratuluju. This is where i aim to get with my interior renders one day.
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[gk]
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looks like a good start
20 hours? wow :x
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MaTtY631990
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What are your settings for pmc kernel. Also you did't have any material set to pure colour like full white. How many polys is the lamp bulb.
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mbetke
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How did you do the glares on the ceilings?
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hmk
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mbetke wrote:How did you do the glares on the ceilings?
Post production i think.
Good render:)
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