How can i completely disable depth of field to create nice and crisp images without autofocus.
Also, why my demo crash when i import obj from blender with "edges", but without em its working. And do i need these edges in my obj? Thanks
Disable DOF
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To disable DOF, set the aperture in the camera node to 0. To get a bit more crisp rendering, set the filter size in the kernel node to 1.25 or 1.3.portgas wrote:How can i completely disable depth of field to create nice and crisp images without autofocus.
Also, why my demo crash when i import obj from blender with "edges", but without em its working. And do i need these edges in my obj? Thanks
Edges can't be used and should be disabled during export. You will find the OBJ export settings that work in the manual, which comes with the demo version.
Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
- mib2berlin

- Posts: 1194
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Hi, pathtracing is physical correct but slower, directlightning is fast and more for previews and animations.
The beta 2.51 for customers have a more extended directlightning kernel for realitic results.
Cheers, mib
The beta 2.51 for customers have a more extended directlightning kernel for realitic results.
Cheers, mib
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- mib2berlin

- Posts: 1194
- Joined: Wed Jan 27, 2010 7:18 pm
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IIRC, mesh lights are not possible in the demo.
Cheers, mib.
Cheers, mib.
Opensuse Leap 42.3/64 i5-3570K 16 GB
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
